Blasphemous

Blasphemous

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Diosdado's quest (DLC2 change): possible bug
When I completed the updated quest involving Diosdado last night, there was no audible sound of the ghost banging against the wall. Only the animation of him using the rock. Pre-DLC2, I distinctly recall following that noise cue to find said ghost to talk to. I loved the atmosphere it created for this puzzle and hope the sound wasn't cut deliberately.
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Team17_Assist  [udvikler] 22. feb. 2021 kl. 7:07 
Hey lovelysnowflakes,

Sorry to hear you've had this issue.

We've passed this across to the team for further investigation.
Apologies for any inconvenience this may cause in the meantime.

Regards,
Team17 Support.
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Dato opslået: 19. feb. 2021 kl. 6:00
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