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I've found the retro feel of the graphics to be a huge part of the charm of this game.
Not sure what you're hoping to accomplish with this complaint though.
Like what, you think the devs are going to go "oh crap, FreddieForever#1 is right!" and totally redo the graphics for the entire game for you?
It just needs the bilinear filter. You can use Reshade to make it like that with the gaussian blur and surface blur.
Aesthetics seem to be important for him aswell dude, hence his question I guess. He just happens to have different tastes to yours. I've also read about people playing on some big ass monitors who have a hard time reading ingame text.
To the OP, it wasn't a mod, but a reshade I found at nexusmods. It kinda smoothed things a bit. It might make text more readable or whatever. The creator/uploader mentioned only activating HDR and FXAA.
I just tested it out and since it's a reshade, not a mod, it works OK after dlc. It kinda makes things a lil bit blurrier on the edges, I guess you just have to try and judge by yourself.
Yeah thats what i want, a little smoother and blurring of the edges, how do i find this reshade?
https://reshade.me/
You just need the surface blur filter, then you can adjust the slider until it's filtered to your liking. Or you can just do what Chuanz suggested. Whatever is good enough for you.
You either never looked at Symphony or misremember because you played it on a crt.
Actually it may be interesting to replay Blasphemous on a crt tv.
Me, personally, I like pixel art. I'm old enough to not have had a choice for a few years haha.
But to put an example, there's this game, Viktor, a 2D twin stick we could say? The 1st one is action oriented, no pixels. But the 2nd Viktor game they did it much more RPG oriented and pixel art. Same main character, but pixelated. And coming from the 1st game (non pixel, crisp and clear), I have to say I would have liked to have an option to choose pixel or non pixel. And it wasn't as much of "aesthetics" as it was bc of plain "readability"). I get what the pixels do for ambientation, for the whole feel of the game.
But still I think it could be an optional thing. A slider, ON / OFF. You choose.
Because I might be wrong but AFAIK it's that easy to implement by devs. Not different from a sepia, cinematic grain, or black and white filters. It's just a filter you choose to apply.
The way it is now, you sure can do it on your own, but you need to know how. So probably having that very option in the game menu wouldn't hurt.
I friggin' love this game, and I'm old enough to not have a real problem with pixels. And still I'd like to be able to choose. So, I can understand where younger players's "complains" could come from.
Even when having a prefference, I'll usually play my first playthrough as suggested by devs (pixelated, unmodded, normal difficulty etc), whatever the original experience was that they had in mind for us. And then, if I want to replay it, I might try something different. I would have never played RE2Remake with a naked, giant yo-yos Claire in my first playthrough, if you know what I mean. But others might think completely different. There's so many people today who won't ever consider going thru the same game twice. Not me, but hey.
The also TV's had a lower resolution.
Older games or indie pixel art games look pretty bad on modern HD resolution screens.