Blasphemous

Blasphemous

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Dorfsowjet Sep 10, 2020 @ 8:04am
Why didn't they change the elevator ride to Crisanta?
Once you figured out how to beat Crisanta it isn't really that hard to kill her.
But until you find out what to do she just woops your ass.
And when she killed you and you respawn you will always have to wait for that stupid elevator, do the elevator ride and listen to her babbling.
I am a little surprised that the developers did not change that in the DLC update. You still have to take that stupid elevator to get back into the fight. I thought they listened to the complaints of the players? ;)
Originally posted by DevilBlackDoom:
Originally posted by Sokurah:
Originally posted by DevilBlackDoom:
Capra Demoin was a pain because of the annoying enemies in between, but at least there was something to do. OP raises an interesting point with this. You can easily place yourself at a shrine that has almost no enemies to reach the elevator, then you gotta call down the elevator, ride it, have another dialogue then you fight her. Considering literally every other boss has a shrine just before it does feel kind of dumb =/

It didnt took that long and you can skip the talking. It was okay i would say.
It feels like an eternity since you literally do nothing. It's not the same as using the elevator to ride one or two level to keep exploring the rooftops or go to the humiliations, you have to call it from up high and ride all 3 floors =/ And learning to no-damage the path to the elevator is child's play by that point. Adding a shrine before Crisanta doesn't really make the game easier and it avoids a frustrating and useless travel I'd say. I don't mind since I never took more than 2 attempts to kill her but for others I get it can be boring.
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Showing 1-11 of 11 comments
allfodas Sep 10, 2020 @ 12:49pm 
I think of it as a way to encourage you "to give everything you got" against her.
Sokurah Sep 10, 2020 @ 1:03pm 
Do you know the walk to capra demon in DS1. This is a joke compared to it 😝
Jevmen Sep 11, 2020 @ 4:03am 
I hate that elevator in general
DevilBlackDoom Sep 11, 2020 @ 4:42am 
Originally posted by Sokurah:
Do you know the walk to capra demon in DS1. This is a joke compared to it 😝
Capra Demoin was a pain because of the annoying enemies in between, but at least there was something to do. OP raises an interesting point with this. You can easily place yourself at a shrine that has almost no enemies to reach the elevator, then you gotta call down the elevator, ride it, have another dialogue then you fight her. Considering literally every other boss has a shrine just before it does feel kind of dumb =/
Sokurah Sep 11, 2020 @ 5:16am 
Originally posted by DevilBlackDoom:
Originally posted by Sokurah:
Do you know the walk to capra demon in DS1. This is a joke compared to it 😝
Capra Demoin was a pain because of the annoying enemies in between, but at least there was something to do. OP raises an interesting point with this. You can easily place yourself at a shrine that has almost no enemies to reach the elevator, then you gotta call down the elevator, ride it, have another dialogue then you fight her. Considering literally every other boss has a shrine just before it does feel kind of dumb =/

It didnt took that long and you can skip the talking. It was okay i would say.
The author of this thread has indicated that this post answers the original topic.
DevilBlackDoom Sep 12, 2020 @ 4:01am 
Originally posted by Sokurah:
Originally posted by DevilBlackDoom:
Capra Demoin was a pain because of the annoying enemies in between, but at least there was something to do. OP raises an interesting point with this. You can easily place yourself at a shrine that has almost no enemies to reach the elevator, then you gotta call down the elevator, ride it, have another dialogue then you fight her. Considering literally every other boss has a shrine just before it does feel kind of dumb =/

It didnt took that long and you can skip the talking. It was okay i would say.
It feels like an eternity since you literally do nothing. It's not the same as using the elevator to ride one or two level to keep exploring the rooftops or go to the humiliations, you have to call it from up high and ride all 3 floors =/ And learning to no-damage the path to the elevator is child's play by that point. Adding a shrine before Crisanta doesn't really make the game easier and it avoids a frustrating and useless travel I'd say. I don't mind since I never took more than 2 attempts to kill her but for others I get it can be boring.
Sokurah Sep 12, 2020 @ 5:30am 
Originally posted by DevilBlackDoom:
Originally posted by Sokurah:

It didnt took that long and you can skip the talking. It was okay i would say.
It feels like an eternity since you literally do nothing. It's not the same as using the elevator to ride one or two level to keep exploring the rooftops or go to the humiliations, you have to call it from up high and ride all 3 floors =/ And learning to no-damage the path to the elevator is child's play by that point. Adding a shrine before Crisanta doesn't really make the game easier and it avoids a frustrating and useless travel I'd say. I don't mind since I never took more than 2 attempts to kill her but for others I get it can be boring.

maybe you talk about an earlier state of the game. I played it after the DLC update first time i guess. Or you used another shrine, but i didnt need to call the elevator with the three heads. It comes down on its own and you ride one lvl.
Last edited by Sokurah; Sep 12, 2020 @ 5:31am
DevilBlackDoom Sep 12, 2020 @ 5:51am 
Originally posted by Sokurah:
Originally posted by DevilBlackDoom:
It feels like an eternity since you literally do nothing. It's not the same as using the elevator to ride one or two level to keep exploring the rooftops or go to the humiliations, you have to call it from up high and ride all 3 floors =/ And learning to no-damage the path to the elevator is child's play by that point. Adding a shrine before Crisanta doesn't really make the game easier and it avoids a frustrating and useless travel I'd say. I don't mind since I never took more than 2 attempts to kill her but for others I get it can be boring.

maybe you talk about an earlier state of the game. I played it after the DLC update first time i guess. Or you used another shrine, but i didnt need to call the elevator with the three heads. It comes down on its own and you ride one lvl.
I actually beat Crisanta first try on my post-DLC playthrough, so it's possible this changed ;) (or was never that way, my first playthrough was in October or Novembre 2019 :P )

The ride itself is still a useless chores IMO.i doesn't really add any buildup past the first time you attempt the fight. I would have been fine with it if there was more of a challenge, like more enemies. Many Castlevania and almost all Metroids have done that. Some bosses have save rooms far away from them with decently challenging rooms in between. But here the best path has like 2 annoying enemies, but even those can be skipped with good platforming and timing, that's where I think the issue resides for players who experience frustration through this.
Sokurah Sep 12, 2020 @ 5:53am 
I cant remember any enemies on my way to her.
DevilBlackDoom Sep 12, 2020 @ 5:56am 
Originally posted by Sokurah:
I cant remember any enemies on my way to her.
Oh yeah that's right ! I'm dumb xD Forgot about the shrine near the top. For some reason I assumed the closest to the elevator was the one just under the elevator, in the Mother of Mothers. Nevermind me then
Sokurah Sep 12, 2020 @ 7:01am 
Originally posted by DevilBlackDoom:
Originally posted by Sokurah:
I cant remember any enemies on my way to her.
Oh yeah that's right ! I'm dumb xD Forgot about the shrine near the top. For some reason I assumed the closest to the elevator was the one just under the elevator, in the Mother of Mothers. Nevermind me then

no problem :)
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Date Posted: Sep 10, 2020 @ 8:04am
Posts: 11