Blasphemous

Blasphemous

View Stats:
Incentive of New game + ?
So I ascended my character to NG+ and now the starting enemies die in 5-6 hits and all my bile flasks are gone.

Is there any point to starting NG + Rather than starting NG with a new save ?
< >
Showing 1-10 of 10 comments
kruzhem Aug 11, 2020 @ 3:24pm 
DLC story content only in NG+. Read through patch notes in Extras section of main menu.
Last edited by kruzhem; Aug 11, 2020 @ 3:26pm
Harmonium Aug 11, 2020 @ 5:51pm 
The problem with ng+ is you avoir nearly everything you can, easy monster are worst than boss, because our mea culpa is still 7, that mean a level 1 sword forever :( and you lose nearly everything, bead slot, flask, that don't feel like a ng +
figbyfigbyfigby Aug 11, 2020 @ 9:55pm 
Originally posted by Lahoo Eckbert:
Is there any point to starting NG + Rather than starting NG with a new save ?

Originally posted by Harmonium:
The problem with ng+ is you avoir nearly everything you can, easy monster are worst than boss, because our mea culpa is still 7, that mean a level 1 sword forever :( and you lose nearly everything, bead slot, flask, that don't feel like a ng +

As a player that likes a good challenge I must say that "NG+" is just a term made famous by the Souls franchise and here is used to define an improved and more challenging restart of the same game, but then the term itself never made it into the game aside from the DLC trailer or the patch notes.

The official name of the mode is
"True Torment", with the option of rising the bar even more accepting a "Penitence", so the greatest incentive here IMHO is the challenge itself, posed by stronger enemies and the restriction given to the Penitent One, then there's the new content and the rewards (Some of them bugged out until an hotfix is ready, hopefully soon).
JukePlz Aug 11, 2020 @ 10:47pm 
just a term made famous by the Souls franchise

The term "NG+" was a popular term to describe second playtroughts many years before Demon Souls existed. Extra contente replays, generally dubbed as New Game Plus in gameplay guides got really popular in the fifth generation console era, particularly in PlayStation titles such as Residedent Evil, Dino Crisis, Parasite Eve, Front Mission, some Square RPGs, etc...

The concept itself is probably older than that, but they got really popular at that time and were destribed by players as such in that era. My point is... not everything was invented by Dark Souls...

The reason we still use it for this game, is because it was promised with that description in the Kickstarter stretch rewards, because the developer themselves have described it as NG+, and because it is what it is. Other than being extra pedantic there's no reason to describe it as "True Torment mode" every time.
Last edited by JukePlz; Aug 11, 2020 @ 10:50pm
figbyfigbyfigby Aug 12, 2020 @ 12:27am 
Originally posted by JukePlz:
just a term made famous by the Souls franchise

My point is... not everything was invented by Dark Souls...

...Other than being extra pedantic there's no reason to describe it as "True Torment mode" every time.

Well thanks for the gaming lecture (without malice) but I never said that Dark Souls invented anything (and even if it did, the series gained far more devotion than it deserves), I just said that the it is the franchise that made the concept famous, at least in the recent past.

I'm not describing anything, it literally IS the mode's name, am I being pedantic for calling things with their proper name? -_-

Then let's call it NG+ and continue to whine about damage sponges and lost power ups.

Not my thing.
Sachimi Aug 12, 2020 @ 12:54am 
Sure, an ugly skin.
Gwyn Aug 12, 2020 @ 5:33am 
The point of NG+ is to provide challenge, for someone who already beat and learn the game. There are new bosses (new beads, skins, prayer), and penitence system (which affects gameplay) on NG+. You keep all items (beads, paryers, relics, rosary cores) and combos, so you can play however you want from the start + you can ignore many secrets and backtracking. And damage is actually quite huge, if you'll use all damage boosting items and using combos or prayers. I killed worm baby boss in 3 Cante Jondo of the Three Sisters usages, and this spell often oneshoted enemies aswell.
Lahoo Eckbert Aug 12, 2020 @ 8:10am 
Man, I already thought the game was hard in my 1st playthrough. Ng+ feels above my league(I literally start sweating while playing). I wish we could play DLC on NG or that NG+ was somewhat easier, like the NG+ in soulsborne games.
I'll probably still play it though because I love the games design. Sounds, voice acting, visuals and story is amazing.

Originally posted by Gwyn:
The point of NG+ is to provide challenge, for someone who already beat and learn the game. There are new bosses (new beads, skins, prayer), and penitence system (which affects gameplay) on NG+. You keep all items (beads, paryers, relics, rosary cores) and combos, so you can play however you want from the start + you can ignore many secrets and backtracking. And damage is actually quite huge, if you'll use all damage boosting items and using combos or prayers. I killed worm baby boss in 3 Cante Jondo of the Three Sisters usages, and this spell often oneshoted enemies aswell.

True. Keeping items and certain upgrades is pretty neat, I wish we still had the bead and flask upgrades as well.
Last edited by Lahoo Eckbert; Aug 12, 2020 @ 8:11am
Efreet Aug 12, 2020 @ 9:25am 
Honestly the game is a lot easier on NG+, you probably don't realize if you play it like normal.
If you start abusing the prayers and mobility you can make short works of every boss.
Normal enemies also dies on a single prayer hit and if you don't want to bother you can simply skip everything with the invincibility prayer.
Ironically it's even more easy if you choose a penitence (aside from the true guilt that makes running around extremely annoying).
Just grab the health and fervor upgrades as your priorities.
Last edited by Efreet; Aug 12, 2020 @ 9:26am
Lahoo Eckbert Aug 12, 2020 @ 9:44am 
Yeah honestly I've been playing like I'd play on NG.
I haven't come across rosary bead upgrader, as well as the vitality upgrade(which seems to be the most crucial at this point) so far. I'm guessing they weren't avaliable early game and I don't recall their locations, it's been a while since I played.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Aug 11, 2020 @ 3:04pm
Posts: 10