Blasphemous

Blasphemous

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つづく Sep 10, 2019 @ 8:33pm
Is this as good as Hollow Knight?
If it is I'll buy it.
Tell me yes or no.
If it isn't is it at least as good as Momodora 4.
I know it can't touch levels of ESA or anything so I'm not asking.
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Showing 1-15 of 36 comments
Zalgo Sep 10, 2019 @ 9:19pm 
Is it as fast paced? No

Is it as long? No

Does it have great bosses? YEAH

Good lore and very interesting story? Yeah!

Macabre imagery and creative enemy designs? OH HELL YEAH!!

Good progression? Yes

Difficulty? About equal to Hollow Knight when it comes to enemies, but platforming is VERY dependent on how you personally handle them (Can be pathetically easy or Obscenely difficult).

Vibe/Atmosphere: Both are different and not really comparable. Hollow Knight sheds a more hopeful light despite the ♥♥♥♥ it goes through (music really elevates that vibe).

Blasphemous is pretty much "A ♥♥♥♥♥♥ up world that really can only be made less ♥♥♥♥♥♥ up by the main character." Expect a very Dark and disturbing atmosphere when it comes to this game.

For me personally, I love both games just as equally really. Would put Blasphemous over Salt and Sanctuary in terms of quality simply because the story isn't so hidden that you need a literal book to tell you what;s going on.

(Don't get me wrong, SnS has a Beautiful lore and story in it thanks to the Drowned Tome, but Dark Souls made it possible to at least build a story through visuals and item desc alone. SnS is very difficult to be able to pull that off).
solamon77 Sep 10, 2019 @ 9:53pm 
If you are a Hollow Knight fan, you should give this one a go. It's a bit slower paced, but it scratches the same itch as Hollow Knight. I'm loving it.
diegzumillo Sep 10, 2019 @ 10:10pm 
I am finding this orders of magnitude harder than hollow knight. Well, maybe my definition of difficulty is weird. Enemies drain your life very fast, so you die too often, and it's the tediousness of the repetition that beats me. You get to a tough enemy, get hit twice and die. Welp. Better walk aaaaall the way back now. This is closer to dark souls than hollow knight, for sure.
same Sep 10, 2019 @ 10:16pm 
Blasphemous is a decent game. It's not as good as Hollow Knight though.
It has some significant flaws...
>-FISH-D Sep 10, 2019 @ 10:22pm 
Hollow Knight was a real chore to continue with for me. I lost interest fairly quick. Didn't care for the atmosphere, animation, art, or level design. Blasphemous on the other hand immediately drew me in and hasn't let go. There is just something very immersive and unique about it.

Is there as much content as HK? No. Doesn't really matter though as it all boils down to the simple feeling of contentment during play and Blasphemous wins me over in that dept.
Last edited by >-FISH-D; Sep 10, 2019 @ 10:35pm
Zalgo Sep 10, 2019 @ 10:33pm 
Originally posted by -Fish-:
Hollow Knight was a real chore to continue with for me. I lost interest fairly quick. Didn't care for the atmosphere, animation, art, or level design. Blasphemous on the other hand immediately drew me in and hasn't let go. There is just something very immersive and unique about it.

Is there as much content as HK? No. Doesn't really matter though as it all boils down to the simple feeling of contentment during play and Blasphemous wins me over in that dept.

I really loved Hollow Knight, but I gotta be honest, that whole Pantheon DLC is way too grindy for my body to take. Didn't help they hid the goddang true ending behind the HARDEST parts of that DLC.
つづく Sep 10, 2019 @ 11:52pm 
Originally posted by -Fish-:
Hollow Knight was a real chore to continue with for me. I lost interest fairly quick. Didn't care for the atmosphere, animation, art, or level design. Blasphemous on the other hand immediately drew me in and hasn't let go. There is just something very immersive and unique about it.

Is there as much content as HK? No. Doesn't really matter though as it all boils down to the simple feeling of contentment during play and Blasphemous wins me over in that dept.
I'm curious why you didn't like Hollow Knight. I don't see that you have a review up so I have to ask. Upon completion I can say it was one of the better modern metroidvanias out there because of it's progression, technical system, and scale. Did you play Abyssal Story or Dust? They're quite different and I wonder if you liked one over the other.
>-FISH-D Sep 11, 2019 @ 12:05am 
Originally posted by Trrcn:
Originally posted by -Fish-:
Hollow Knight was a real chore to continue with for me. I lost interest fairly quick. Didn't care for the atmosphere, animation, art, or level design. Blasphemous on the other hand immediately drew me in and hasn't let go. There is just something very immersive and unique about it.

Is there as much content as HK? No. Doesn't really matter though as it all boils down to the simple feeling of contentment during play and Blasphemous wins me over in that dept.
I'm curious why you didn't like Hollow Knight. I don't see that you have a review up so I have to ask. Upon completion I can say it was one of the better modern metroidvanias out there because of it's progression, technical system, and scale. Did you play Abyssal Story or Dust? They're quite different and I wonder if you liked one over the other.

Hard to pinpoint exactly. All the environments had the same dark and gloomy look. Platforming felt a bit underwhelming. Lots of feelings of being lost and backtracking as well. I just didn't get any feeling of excitement while playing it. Then I also made the mistake at looking at times for full completion and started seeing #'s like 40 to 50 hrs and basically didn't see myself keeping interest. Sounded like too long of a game for what it was.

I enjoyed SOTN thoroughly and grew up playing Metroid and all the older Castlevania titles as well. So, it is quite possible I jumped the gun with HK. Perhaps I'll give it another shot one day and maybe it will grow on me.

Played Dust on the Xbox long ago and loved it. Haven't played Valdis Story yet .
Last edited by >-FISH-D; Sep 11, 2019 @ 12:11am
Nachtmahr Sep 11, 2019 @ 1:38am 
I prefer this one over HK, I am one of the 4 people who don't like it. It is too drawn out. They could have done the same game but with 50% less backtracking. The environments and upgrades did not motivate me enough and looking for where to go is usually a nice part of metroidvanias but here i found it tedious and unnecessary. The bosses were fun but that's it, except the idiotic boss rush mode in the last dlc
Last edited by Nachtmahr; Sep 11, 2019 @ 1:39am
EridanFresh Sep 11, 2019 @ 2:08am 
I also prefer this one over Hollow Knight. But many people have it the other way around too.
<:) Sep 11, 2019 @ 2:46am 
Just going off the demo i played, certainly not. But i prefer faster paced platformers with tighter controls.
deadbus Sep 11, 2019 @ 4:08am 
I spent a lot of time in HK, and tried Blasphemous demo, and they are different. HK controls were perfect while Blasphemous controls are slow and a bit unpredictable.
108saimon Sep 11, 2019 @ 4:27am 
Originally posted by Weeb:
Is it as fast paced? No

Is it as long? No

Does it have great bosses? YEAH

Good lore and very interesting story? Yeah!

Macabre imagery and creative enemy designs? OH HELL YEAH!!

Good progression? Yes

Difficulty? About equal to Hollow Knight when it comes to enemies, but platforming is VERY dependent on how you personally handle them (Can be pathetically easy or Obscenely difficult).

Vibe/Atmosphere: Both are different and not really comparable. Hollow Knight sheds a more hopeful light despite the ♥♥♥♥ it goes through (music really elevates that vibe).

Blasphemous is pretty much "A ♥♥♥♥♥♥ up world that really can only be made less ♥♥♥♥♥♥ up by the main character." Expect a very Dark and disturbing atmosphere when it comes to this game.

For me personally, I love both games just as equally really. Would put Blasphemous over Salt and Sanctuary in terms of quality simply because the story isn't so hidden that you need a literal book to tell you what;s going on.

(Don't get me wrong, SnS has a Beautiful lore and story in it thanks to the Drowned Tome, but Dark Souls made it possible to at least build a story through visuals and item desc alone. SnS is very difficult to be able to pull that off).

SnS has lot more content.
Also has builds.
HK has surper responsive controls.

What has Blasphemouse i don't know.
I don't play full version, demo has a bugs part of they still in game.
Also controls worse and less responsive than HK and SnS.

But i love art style, definitely buy it little later.
Maybe bugs be fixed in that time.
HighLanderPony Sep 11, 2019 @ 4:59am 
Doesn't look like it.
Mr. HJ Aug 5, 2020 @ 5:31pm 
This game is not recommended. This game is nothing compared to empty Knight
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Date Posted: Sep 10, 2019 @ 8:33pm
Posts: 36