Heaven's Vault

Heaven's Vault

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[Spoilers] Nuclear Semiotics and The History of the Lost Future
Finally got to the library (NG+, since I got stuck in the end game waaaaay earlier than I want to) and I just want to say, the book sounded very much like one proposed written message to try and warn future generations to stay away from nuclear waste sites. Take a gander:

This place is a message... and part of a system of messages ...pay attention to it!
Sending this message was important to us. We considered ourselves to be a powerful culture.
This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here.
What is here was dangerous and repulsive to us. This message is a warning about danger.
The danger is in a particular location... it increases towards a center... the center of danger is here... of a particular size and shape, and below us.
The danger is still present, in your time, as it was in ours.
The danger is to the body, and it can kill.
The form of the danger is an emanation of energy.
The danger is unleashed only if you substantially disturb this place physically. This place is best shunned and left uninhabited.

Just thought it was really neat, and that it might help to have this background knowledge when trying to figure out the story.
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AlphaNN May 11, 2019 @ 3:14pm 
While I can see where you're coming from, the second half of the book is fairly adamant that Heaven's Vault is a place humanity needs to return to when the time comes. The whole thing reads like an attempt to remind generations of people that not only did they not originate in the Nebula, they were never meant to live in the Nebula at all.

It's essentially the second, forgotten part of the Legend of the Old Sea that explains Heaven's Vault crashed after leaving "the island" and it needs time to recover its "heart" so it can take the "people of the island" on with their journey. Because they don't remember where they came from, they don't remember where they're meant to go, making their future just as lost as their past.
Well, yeah. This kind of stuff is an attempt to write down simple and unambiguous messages that can be understood in 10,000+, as nuclear waste will be dangerous for longer than any written language we've every developed has survived.

The book reads like this to me:

This is a history of what happened (the crash) and is also telling you what's going to happen (the repair). Trust the robots. A long time ago, the ship we were on malfunctioned during a long distance space jump, damaging its core (which is likely radioactive or something similar), and we're waiting on the ship to self repair. When that's done, we'll all continue that long journey we were on.

Its just in that strange language that uses only simple concepts to talk about technology that the readers might not be at a technological level to understand. For example, describing people as seeds, knowing that the idea of plants, gardens and harvests would be familiar no matter how much tech was lost, but ideas like, say, cryo pods or whatever would not be.

Having religious stories and folk tales is also another proposed method of transmitting information into a long off future. In this case, it looks like the original settlers/refugees realized the repairs would take thousands of years and decided to try multiple routes to educate their descendants about what would happen.

EDIT to add: I guess I'm also curious if this is the sort of thing the devs researched for this game. It seems, with the emphasis on long timelines and ancient languages, someone must have read something about this. And if that's so, I guess it makes Six kinda like my very own rad cat.
Last edited by Lorentz Transformation; May 11, 2019 @ 3:52pm
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