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But I have to admit, maybe an sound indicator will be interesting, but in the other hand can ruin the song.
It's like the 2-2/2-3 song that everyone is complaining about, it seems hard and unfair at first glance, but if you just play feeling the beat for fun, you'll see that it is pretty easy tho.
I know my answer seems subjective and incomplete, but it is true. Try to play on easy / very easy if it is too difficult at least to get the timing and the beat. I swear to you, just try to play for fun, don't care if you're missing or not, this stage is very easy to complete and the music is great.
So two points about this:
One, it's never been tutorialized to pay attention to these things. You might think it's obvious, but that's is apparently very individual. To me, these things were practically invisible, so I weren't even aware of them. If a mechanic is important, it might be a good idea to make a tutorial for it, like it's done for other mechanics in the game.
Second, now that I was looking for these things, I could see them (of course) but only sometimes. Once the track got more demanding, my brain again couldn't notice the changes in color of the tracks (or overlay on the hearts). The other visual cues that show e.g. the pulse (even for inactive tracks) are just more in-your-face than the change in color of the track is. My brain might react more strongly to visual cues that move rather than just change color. A tutorial wouldn't fix this on its own, since I'm still having this issue now even though I know what I'm supposed to look for.
I'm not sure how it could be addressed. Could the cues that tracks are becoming active/inactive be communicated with a moving visual hint rather than just a color change? Like maybe some kind of spotlight that moves away from the tracks becoming inactive and onto the active ones?
You could also choose to see it as just me having to "git gud" but I just find it an odd choice to have to have certain skills in seeing visual cues (like color changes) in a game that otherwise prides itself in being all about listening to the rhythms.
Of course, in the end, I'm just saying this to talk about my own experience. The devs can act on it or ignore this feedback as they want; I'm just providing some data points about my own experience.
one part his enteire track gets blacked out and goes grey and YOURE SUPPOSED TO HIT THE BEAT> literally the absence ofindication on that one.
ill double check it, but this annoyed me bc it looks just liek daytime birds and old lady track when it happens.
( which btw, try old lady and birds nighttime, it'sreaaaaalfun )
It makes sense to me, but we could still have a "CHANGE" sound, even if it would be just a subtle sound.