Freeman: Guerrilla Warfare

Freeman: Guerrilla Warfare

View Stats:
NPC's use binoculars?
I noticed they can now be equipped to NPC's - do they have any effect?
I'd happily throw ina 'spotter' for sniper teams
Originally posted by Melamori:
Originally posted by Badger BrownCoat:
Originally posted by evamelamori:
NPC can't use scopes or binoculars
Just to verify - the "sight range" of the NPC / troop is unaffected by scopes or binoculars equipped?
Correct?


Originally posted by JohnBart:
However, they can use Night Vision Goggles, First Aid Kits, the NPC-only Grenade Launchers, and Grenades (provided that they have the Throwing stats for the latter), so make sure you equip them with some of these, especially if you are into night raids as I do. ;)
ah, I am indeed! ( night vision / night raids ) - just gotta be wary of the foes that have night goggles too!
I do miss the field "medic" troops you could promote some of your troops into - using the medic kit-
now it's more a personal trauma kit ( and 'healing potion' ) :steammocking:
Anyhow, yessir, Mr Bart -
very fond of those same tricks <o -- and TY
yes
< >
Showing 1-8 of 8 comments
Badger BrownCoat Feb 27, 2020 @ 11:57am 
Currently I just make sure actual snipers ( not designated marksmen ) have the scoped rifles and *hope* that affects their sight range.
Melamori Feb 27, 2020 @ 7:21pm 
NPC can't use scopes or binoculars
JohnBart Feb 29, 2020 @ 5:07am 
However, they can use Night Vision Goggles, First Aid Kits, the NPC-only Grenade Launchers, and Grenades (provided that they have the Throwing stats for the latter), so make sure you equip them with some of these, especially if you are into night raids as I do. ;)
Last edited by JohnBart; Feb 29, 2020 @ 5:08am
Badger BrownCoat Feb 29, 2020 @ 7:10am 

Originally posted by evamelamori:
NPC can't use scopes or binoculars
Just to verify - the "sight range" of the NPC / troop is unaffected by scopes or binoculars equipped?
Correct?


Originally posted by JohnBart:
However, they can use Night Vision Goggles, First Aid Kits, the NPC-only Grenade Launchers, and Grenades (provided that they have the Throwing stats for the latter), so make sure you equip them with some of these, especially if you are into night raids as I do. ;)
ah, I am indeed! ( night vision / night raids ) - just gotta be wary of the foes that have night goggles too!
I do miss the field "medic" troops you could promote some of your troops into - using the medic kit-
now it's more a personal trauma kit ( and 'healing potion' ) :steammocking:
Anyhow, yessir, Mr Bart -
very fond of those same tricks <o -- and TY
JohnBart Feb 29, 2020 @ 1:09pm 
Originally posted by Badger BrownCoat:
Just to verify - the "sight range" of the NPC / troop is unaffected by scopes or binoculars equipped?
Correct?

Yes, as far as I know those stats stay the same even if you give them scoped weapons or binoculars. So no need to buy your troops expensive accessories.

I try to get an NV and a First Aid Kit for all my troops, and also give an NPC Grenade Launcher to the ones with higher Launcher skills, or Smoke/HE Grenades to the ones with high Throwing skills. ;)
Badger BrownCoat Feb 29, 2020 @ 3:49pm 
see, with out your "Individual First Aid Kit " ( FA 102-L , to us );
https://cdn.shopify.com/s/files/1/0003/4786/5124/products/63e911157bac8b4573dcfa8a5acf05c9_800x.png?v=1573866917
you gonna just bleed right out before we can drag your sorry ass to triage.
Don't cry for no " medic" - she can't upgrade into that anymoar :Bucco:

anyhow, yes, I'm with you on all of those - very fond of my grenadiers; payback, Mr "IED brotherhood".
- and do not miss the old Uman launchers at all ;) - or something like that - they're still right horrible.
... funny thing about frag ( not HE, btw ) grenades:
"ain't no fun / when the rabbit has the gun" ...
used to use Valkyries as recon - when they were new- amazing sight and default night vision.
High tech!
Last edited by Badger BrownCoat; Feb 29, 2020 @ 3:50pm
Badger BrownCoat Feb 29, 2020 @ 3:52pm 
oh - yeah, since i couldn't put a scope on the NPC weapons;
I tended to favor the Dragonuv Designated Marksman ( SVD ) - for the scope, thinking it was helping them XD
well... dang. Still gotta love 'em.

however, reason i wondered was;
I didn't recall being able to slot 'binoculars' for an NPC before - either I forgot or just missed a few patches, thought I may have missed something
Last edited by Badger BrownCoat; Feb 29, 2020 @ 4:00pm
The author of this thread has indicated that this post answers the original topic.
Melamori Feb 29, 2020 @ 5:19pm 
Originally posted by Badger BrownCoat:
Originally posted by evamelamori:
NPC can't use scopes or binoculars
Just to verify - the "sight range" of the NPC / troop is unaffected by scopes or binoculars equipped?
Correct?


Originally posted by JohnBart:
However, they can use Night Vision Goggles, First Aid Kits, the NPC-only Grenade Launchers, and Grenades (provided that they have the Throwing stats for the latter), so make sure you equip them with some of these, especially if you are into night raids as I do. ;)
ah, I am indeed! ( night vision / night raids ) - just gotta be wary of the foes that have night goggles too!
I do miss the field "medic" troops you could promote some of your troops into - using the medic kit-
now it's more a personal trauma kit ( and 'healing potion' ) :steammocking:
Anyhow, yessir, Mr Bart -
very fond of those same tricks <o -- and TY
yes
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Feb 27, 2020 @ 11:56am
Posts: 8