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回報翻譯問題
this makes sense, maybe give the player a choice everytime the commander falls in battle? so if the player isn't in the mood strategize (or to run and gun), then they pick whichever suits them?
You to be able to play after battles i any way shape or form
But as long as the AI is (just for example) not able to turn around if they are shot into back from short range and further try to kill the "old" target in front of them beeing hundrets of meters far away - so long i would refuse to make the AI finishing the battle without strategic commands by player. (just MY opinion)
I really like this Idea, and if you did go both ways, like if whenyou died two buttons came up like [Continue the Fight!] [Command from safety] it should be final, so if you choose a soldier it would be like you said, but if you choose to command your stuck in the map and hope you can command your troops well
You could throw some restrictions on it, such as higher penalties foe squads going AWOL under the officer, and have it 1 officer per army or per certain amount of squads.