Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's a pretty new item, yes, and was until recently only used for making fishing nets (also pretty new).
Now also shoemakers and tailors need them, which is a brand new thing
The joys of Early Access games and constant improvements.
I usually build the first farm before the 9 houses, though, so now there is a good reason to keep doing that.
If the weaver is built soon enough buy hemp from the trader to get a jump on threads.
I now buy textile from the trader, I need the flax/hemp for threads.
With regards to fishnets build a dock as soon as you can, put in one worker and start making nets. You don't need boats as all your doing is making nets.
Ah yes, of course
I find thread production slow in a non migration game with a population of 35, I can't imagine how bad it is in higher pop games
I've just gone past 1100 pop and am constatly having to manually micro manage thread output to my fishing shacks so there is enough thread to make nets. Just another interesting challenge.
Best of it being that you can utilize the huge amounts of firewood that you can't fully utilize at early stages with low population. Can only suggest adding a cart shed early on to have some hauler bois help supplying the charcoal piles.
Can easily sell like 10k charcoal per year. Even had years where i could fully stock the trading post with 25k Charcoal and just shovel it all off for some income.
Next to no investment other than building a bunch of Charcoal Piles and a Cartshed but easy profit. Perfect solution to overcome any balance deficits until other trades can be set up.
Thank you. Trading charcoal in the beginning is a good tip