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Bjørn Feb 24, 2024 @ 4:02am
Arcade
I just noticed that the brick houses have a few variants with 'arcade' in them now, and curious if anyone has built them yet? It says in the description the arcade versions also has a store in them. The little pictures look pretty cool, so I'm looking forward to building them.

So what are special with these arcade buildings, please? I suspect they don't have a game room with Pac-Man and Space Invaders arcade machines in them? :steamsunny:

Anyway, I'm getting ready to build my first brickhouse soon, and wondering if it's worth building one of these first. How many apartments do they have?
Last edited by Bjørn; Feb 24, 2024 @ 4:03am
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Showing 1-7 of 7 comments
kiska87 Feb 24, 2024 @ 4:17am 
Originally posted by Bjørn:
So what are special with these arcade buildings, please? I suspect they don't have a game room with Pac-Man and Space Invaders arcade machines in them? :steamsunny:

:laughing_yeti:

I don't think that they got their name from the arcade video games, but it refers to the "passage" in front of the houses.

But I must admit, when I first read this word in the patch notes, this was also my first thought (that's how a gamer's mind works :happystar2022:)

I haven't built them yet, but you can see the arcade passages in the front area on the picture:
https://steamcommunity.com/games/773790/announcements/detail/4191232692358908454?snr=2___
labasrytaskurva Feb 24, 2024 @ 5:00am 
Built a few of them yesterday. I like them. Though to build authentic blocks we will need some corner houses with arcades too.

https://steamcommunity.com/sharedfiles/filedetails/?id=3167255726
Bjørn Feb 24, 2024 @ 5:15am 
Originally posted by kiska87:
I haven't built them yet, but you can see the arcade passages in the front area on the picture:

I completely missed that, thanks!

Originally posted by labasrytaskurva:
Built a few of them yesterday. I like them. Though to build authentic blocks we will need some corner houses with arcades too.

Thanks for sharing this :steamthumbsup: So it looks like the large ones (3 storey) have 5 apartments, like the normal ones with a store?

And yes, it looks like for now they will look best when standing in a row without corner houses, which will be my first build now :steamhappy:
Last edited by Bjørn; Feb 24, 2024 @ 5:16am
labasrytaskurva Feb 24, 2024 @ 5:26am 
Originally posted by Bjørn:

Thanks for sharing this :steamthumbsup: So it looks like the large ones (3 storey) have 5 apartments, like the normal ones with a store?

3 apts in the 2 storey and 5 apts in 3 storey. Both have shops on the first floor.
Bjørn Feb 24, 2024 @ 7:23am 
Originally posted by labasrytaskurva:
Originally posted by Bjørn:

Thanks for sharing this :steamthumbsup: So it looks like the large ones (3 storey) have 5 apartments, like the normal ones with a store?

3 apts in the 2 storey and 5 apts in 3 storey. Both have shops on the first floor.

Thanks. Built the first one now. Had forgotten how long it takes to make enough bricks when first starting out with a low population (I had 4 brickmaking buildings in my last game) :rufussmile:

Makes them look extra good after all that work!
Last edited by Bjørn; Feb 24, 2024 @ 7:24am
maxter Feb 24, 2024 @ 8:15pm 
Has anyone noticed that the new 3 floor arcade rowhouse is a little more sensitive to the dreaded "Uneven Terrain" alert than the standard 3 floor rowhouse.

Just deleted a planned Standard 3 floor rowhouse and tried to replace it with a Arcade 3 floor rowhouse in exactly the same location with no luck. Tried the Standard again and it fitted perfectly.
Bjørn Feb 29, 2024 @ 4:21am 
You all probably used logic and didn't make the same mistake as me, but I just wanted to warn against putting too many benches on the 'arcade' side of these buildings.

I noticed I kept getting a lot of white lines from an arcade apartment building, and it was because I had 4 benches in front, so they couldn't get out :lunar2019deadpanpig: I had built normal apartments on each side of the arcade one, so they couldn't get out on the sides either.

When placing the buildings, there is only the one 'green' entrance marker on the footprint, so I thought they only used this part to get in and out, but looking at the building up close, I see there is a door on the arcade side as well, which makes perfect sense, of course. Also the store is on that side, I suspect.

Anyway, removing some benches solved it.
Last edited by Bjørn; Feb 29, 2024 @ 4:22am
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Date Posted: Feb 24, 2024 @ 4:02am
Posts: 7