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MGT is probably my favorite, although I'm impressed with CGS.
This game has potential. I'm a bit put off that it's only features and not direction that controls the game, though. I think sliders that show what you're doing to the game is a must (etc, graphics, gameplay, story, etc).
The 2 things i want most of both games.
Pre-order games and consoles.... not just because out of stock
more then one system on the market at a time.
I like it but after playing a lot of clones, it plays a bit... not really deeply.
Mad Game Tycoon is much complexer than GDT or GDS but in endgame it starts boring.
A large 2-team crew, that code 2 good MMO didn´t need code more other games.
It´s a bit of building-sim with it (create and decorate rooms, place structures to better efficiency and morale ...)
Game Dev Studio is a middle of GDT and MGT.
It has more deep in game-creating but more less in production.
No, not true. GDS outsource console development and production of games/consoles from you to an extern contractor. Like MGT, GDS have a connection to building-sim.
Only the "Fanbase"-Mod (PGF) is really playable.
MGT is for this price still good