Night of the Full Moon

Night of the Full Moon

View Stats:
Learned the hard way that absolute zero doesn't work for save the black forest achievement
and now im a bit at loss what to do next :compa:

edit: certain cards that "gives you extra turn" in description don't work either, looks like this is an achievement for having a lot of pyroblasts and tornados
Last edited by D-Black Catto; May 9, 2021 @ 7:44pm
Originally posted by HunterSilver:
Save The Black Forest requires you to win in a single turn, so anything that provides an extra turn will cause you to fail that, yeah.

Most classes have some way to clear it. Knight, Ranger, Witch, Apothecary, Soul Reaper, and Mechanic can pull it off without too much trouble with the right builds. Knight relies on a good equipment build, Ranger needs a good Diver's Glove build, Apothecary needs to get a bit lucky with Cocktails, Soul Reaper needs to get a bit lucky with an infinite Death Comes build, Mechanic can do it with an exhaust deck, and Witch is the easiest way to do it.

If you'd like the easiest way to do it, play Witch and build a lightning deck with the Hurricane Staff. All you really need is Forked Lightning and a single Hurricane. Once you've built up enough mana, forked lightning your hurricane and you win. Some blessings can make this even easier: Card Atlas and Cross Magic.

If you start with Card Atlas as your first blessing you can easily get to 50+ mana by the 3rd boss even with a very slim deck. If you have both Card Atlas and Cross Magic it gets laughably easy as you'll win most fights just by starting them if you have a Magic Staff equipped. The only problematic enemy for this build is the Headless Horseman because you'll kill yourself instantly at the start of the fight.

Here's an example build I used to one turn the Forest Spirit on Nightmare with full movements. Note that your deck doesn't need to be nearly this streamlined. You can get away with being pretty sloppy and still kill the Forest Spirit in one turn.

https://steamcommunity.com/sharedfiles/filedetails/?id=2484109715
< >
Showing 1-2 of 2 comments
The author of this thread has indicated that this post answers the original topic.
HunterSilver May 11, 2021 @ 8:04am 
Save The Black Forest requires you to win in a single turn, so anything that provides an extra turn will cause you to fail that, yeah.

Most classes have some way to clear it. Knight, Ranger, Witch, Apothecary, Soul Reaper, and Mechanic can pull it off without too much trouble with the right builds. Knight relies on a good equipment build, Ranger needs a good Diver's Glove build, Apothecary needs to get a bit lucky with Cocktails, Soul Reaper needs to get a bit lucky with an infinite Death Comes build, Mechanic can do it with an exhaust deck, and Witch is the easiest way to do it.

If you'd like the easiest way to do it, play Witch and build a lightning deck with the Hurricane Staff. All you really need is Forked Lightning and a single Hurricane. Once you've built up enough mana, forked lightning your hurricane and you win. Some blessings can make this even easier: Card Atlas and Cross Magic.

If you start with Card Atlas as your first blessing you can easily get to 50+ mana by the 3rd boss even with a very slim deck. If you have both Card Atlas and Cross Magic it gets laughably easy as you'll win most fights just by starting them if you have a Magic Staff equipped. The only problematic enemy for this build is the Headless Horseman because you'll kill yourself instantly at the start of the fight.

Here's an example build I used to one turn the Forest Spirit on Nightmare with full movements. Note that your deck doesn't need to be nearly this streamlined. You can get away with being pretty sloppy and still kill the Forest Spirit in one turn.

https://steamcommunity.com/sharedfiles/filedetails/?id=2484109715
D-Black Catto May 11, 2021 @ 8:54pm 
thanks, got it with that
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: May 2, 2021 @ 3:10am
Posts: 2