Red Solstice 2: Survivors

Red Solstice 2: Survivors

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Walincas Nov 29, 2024 @ 6:14am
Next games from Ironward
I think the two new games Ironward is developing are too far away from Red Solstice games. Im literally not interested in either of them, after having read and seen videos about them.

Anyone else feels like they should have improved on the Red Solstice formula, with a red solstice 3 instead?

Im kinda worried this will tank the company, which is a shame, cuz Red Solstice 2 have been a blast :)

What are your thoughts?
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Showing 1-15 of 18 comments
Mike Dec 5, 2024 @ 3:21pm 
I would like to see a new red solstice game with Helldivers 1 twinstick shooter type controls, controller friendly. Just not much of a fan of the tank controls, which is a major reason my friends never wanted to play the games either when I tried convincing them to buy it. Should also have the OG controls for those that like them as well. If the game is controller friendly, got a good shot for gamepass + PSN as well for more reach/ audience.
Odzianna Dec 16, 2024 @ 2:55pm 
It's actually a good thing that they try something new. Because as much as we enjoy Red Solstice, it was and still is a niche title that doesn't attract a lot of players. So something new that might bring more people and therefore money in is a good idea.

If it works out is another thing... :D

But with Red Solstice thy can certainly do nice things in the future once they have the manpower, money or motivation. They could easily turn it into a RTS, a third person shooter like Helldivers 2, or even a first person horror game.

Fingers crossed that their new games work out for them~
Datau Dec 19, 2024 @ 10:29am 
Hear me out. TRS3 should be a Grand Strategy game.

The name would be Red Solstice 3: Exodus.

You are in charge of leading the assault on Earth that will put an end to the Strol threat. You start on Mars. You already have a good economy, and a strong army. However, with each day that passes, the sandstorms grow a little stronger, and your colonies begin to break down. As long as it remains on Mars, it is only a matter of time before humanity becomes extinct.

However, you have also been put in charge of coordinating the evacuation effort. The challenges are immense: Mars is doomed, so make sure to exploit this planet as much as possible while you still can. Train soldiers for the upcoming invasion. Research new technologies. Build new colonies back on Earth. Save your people.
Heavenknight Dec 31, 2024 @ 12:00am 
Nothing. let themselves died. they don't learn from their first game. They told me this game isn't for me. then this game isn't for everyone. getting all medal and rewards is nearly impossible with this numbers of players. few elite. sure but that's it?

if you want to try NM and higher. you gonna be hearing and not Deaf. oh great. I'm Deaf and love this games but it is not for me. ouch. -1 player loss.

go play Helldivers 2. they accept handicap soldier to fight for Democracy! lol
Meme Turtle Dec 31, 2024 @ 12:23pm 
Originally posted by Heavenknight:
Nothing. let themselves died. they don't learn from their first game. They told me this game isn't for me. then this game isn't for everyone. getting all medal and rewards is nearly impossible with this numbers of players. few elite. sure but that's it?

if you want to try NM and higher. you gonna be hearing and not Deaf. oh great. I'm Deaf and love this games but it is not for me. ouch. -1 player loss.

go play Helldivers 2. they accept handicap soldier to fight for Democracy! lol

Spoken like a person with skill issues..
Cyrus Jan 7 @ 9:17am 
Originally posted by Heavenknight:
Nothing. let themselves died. they don't learn from their first game. They told me this game isn't for me. then this game isn't for everyone. getting all medal and rewards is nearly impossible with this numbers of players. few elite. sure but that's it?

if you want to try NM and higher. you gonna be hearing and not Deaf. oh great. I'm Deaf and love this games but it is not for me. ouch. -1 player loss.

go play Helldivers 2. they accept handicap soldier to fight for Democracy! lol

im sorry buddy but if you are deaf I don't know what are you expecting from a multiplayer mode heavily relying on communication on higher difficulties.

also, you do understand there is a pretty long campaign even without the DLCs, right?
Originally posted by Heavenknight:
Nothing. let themselves died. they don't learn from their first game. They told me this game isn't for me. then this game isn't for everyone. getting all medal and rewards is nearly impossible with this numbers of players. few elite. sure but that's it?

if you want to try NM and higher. you gonna be hearing and not Deaf. oh great. I'm Deaf and love this games but it is not for me. ouch. -1 player loss.

go play Helldivers 2. they accept handicap soldier to fight for Democracy! lol

imo, rs1 and rs2 don't need audio at all, you get all the visual info you need and can convey or parse it with only a few typed words once you know the game :gearthumbsup:
Nightwolf Jan 16 @ 12:42pm 
RS2 was not a bad game it just suffered from bad leadership. they wasted too much of their resources into a solo/coop campaign that was boring at best and badly written.

its coop mode is where it really shined.

A RS3 with a pure coop campaign and better designed class system would make the game a real gem in terms of coop. Add in some kind of Clan System.

HD2 is just a low iq shooter. its fun and does what it does well but sometimes you want a more involved coop game like PoE2 or D4 where theres complex class building with a space theme

There was no reason RS3 could not fill that need. RS2 just did not.
Last edited by Nightwolf; Jan 16 @ 12:42pm
Goatmanpig Jan 16 @ 12:49pm 
Originally posted by Nightwolf:
RS2 was not a bad game it just suffered from bad leadership. they wasted too much of their resources into a solo/coop campaign that was boring at best and badly written.

its coop mode is where it really shined.

A RS3 with a pure coop campaign and better designed class system would make the game a real gem in terms of coop. Add in some kind of Clan System.

HD2 is just a low iq shooter. its fun and does what it does well but sometimes you want a more involved coop game like PoE2 or D4 where theres complex class building with a space theme

There was no reason RS3 could not fill that need. RS2 just did not.
This would just result in the same reception as this game, build a great game first then worry about multiplayer or coop especially in this genre/game style. RS2 would have served better for the company and the IP as a solo game with a multiplayer tacked on instead we have a multiplayer game with a tacked on solo campaign
the solo campaign was just garbage. the idea was not bad, but it was too far gone to ever fix even on release. you would have to scrap almost the entire leadership of the dev team and bring on more talented people to have made it work.

i could see myself and others enjoying it if it had been done properly. the first time me and my friends finished it we just sat around agreeing how bad it was lol. its one of those you do it just to finish it and then take a holy vow never to touch it ever again lol

the multi was enjoyable just because it felt like there was some degree of team work involved. even that was tainted once you were playing with veterans that were just roaming off solo'ng everything on max diff.

the sad part of RS2 was you could clearly see how close it was to being something good. All that DLC could have really added a richness to the story few games can achieve.

its prob for the best they gave up and stuck to things hopefully more in their depth of experience. As much as I want a RS3 i feel like they would only screw it up too.
Originally posted by Nightwolf:
the solo campaign was just garbage. the idea was not bad, but it was too far gone to ever fix even on release. you would have to scrap almost the entire leadership of the dev team and bring on more talented people to have made it work.

i could see myself and others enjoying it if it had been done properly. the first time me and my friends finished it we just sat around agreeing how bad it was lol. its one of those you do it just to finish it and then take a holy vow never to touch it ever again lol

the multi was enjoyable just because it felt like there was some degree of team work involved. even that was tainted once you were playing with veterans that were just roaming off solo'ng everything on max diff.

the sad part of RS2 was you could clearly see how close it was to being something good. All that DLC could have really added a richness to the story few games can achieve.

its prob for the best they gave up and stuck to things hopefully more in their depth of experience. As much as I want a RS3 i feel like they would only screw it up too.
Honestly the more I think about it, the world of Red Solstice isn't appropriate this kind of game. With how even surface level the lore is I've always thought the universe would benefit from some sort of third person PVE Coop game and as much as I hate live service games (more because of how they're ran) I feel like it could work as well. Hell, I had a buddy one time suggest this would make a good extraction game and thinking on that I'd wager you could copy HD2's formula to a degree (without the mind numbing easy difficulty) , make your gear and whatnot be tied to extraction mechanic of looting it or buying it and if you die you lose it.
i cant knock it, complex class building is hard to get right. even with all the money backing you its a struggle for even veteran devs. Last Epoch got theirs right but i can only imagine the months they spend on balancing.

Deep Rock Galactic, and later, HD2 pretty much have the market locked up for low iq fun shooters.

A deep space coop with complex class system is pretty much the empty part of the market currently. theres money to be made there but its pretty equally risky so. im not holding my breath.

i enjoy single player campaigns with a coop element but good story telling is hard to get right, RIP Star Wars Outlaws. Its a lot easier to ignore bad story telling in a full blown multi coop story line that gives you a wide variety of challenge.
Boss Jan 19 @ 11:10pm 
Originally posted by Odzianna:
It's actually a good thing that they try something new. Because as much as we enjoy Red Solstice, it was and still is a niche title that doesn't attract a lot of players. So something new that might bring more people and therefore money in is a good idea.

If it works out is another thing... :D

But with Red Solstice thy can certainly do nice things in the future once they have the manpower, money or motivation. They could easily turn it into a RTS, a third person shooter like Helldivers 2, or even a first person horror game.

Fingers crossed that their new games work out for them~
Demon Souls was niche.

Helldivers 1 didn't sell anywhere near what it thought it would.

Just because something is initially niche, doesn't mean it can't be fixed up towards mass appeal.
Originally posted by Boss:
Originally posted by Odzianna:
It's actually a good thing that they try something new. Because as much as we enjoy Red Solstice, it was and still is a niche title that doesn't attract a lot of players. So something new that might bring more people and therefore money in is a good idea.

If it works out is another thing... :D

But with Red Solstice thy can certainly do nice things in the future once they have the manpower, money or motivation. They could easily turn it into a RTS, a third person shooter like Helldivers 2, or even a first person horror game.

Fingers crossed that their new games work out for them~
Demon Souls was niche.

Helldivers 1 didn't sell anywhere near what it thought it would.

Just because something is initially niche, doesn't mean it can't be fixed up towards mass appeal.
Demon Soul/Dark Souls was still pretty niche until Elden Ring.

HD1 is the definition of niche, HD2 is mainstream. If you want to break the niche mold then you have to do some thing to break that mold, for HD2 it was making it a third person objective coop shooter with detailed graphics and animations. For FromSoft it was making the game less jank and more responsive alongside flashy visuals.

The genre RD2 is in is very niche, most people don't want to play these games because of various reasons. Hypothetically, if you gave the IP the Helldivers makeover Red Solstice would probably be more popular than Helldivers assuming the devs had proper leadership.
Originally posted by Goatmanpig:
Originally posted by Boss:
Demon Souls was niche.

Helldivers 1 didn't sell anywhere near what it thought it would.

Just because something is initially niche, doesn't mean it can't be fixed up towards mass appeal.
Demon Soul/Dark Souls was still pretty niche until Elden Ring.

HD1 is the definition of niche, HD2 is mainstream. If you want to break the niche mold then you have to do some thing to break that mold, for HD2 it was making it a third person objective coop shooter with detailed graphics and animations. For FromSoft it was making the game less jank and more responsive alongside flashy visuals.

The genre RD2 is in is very niche, most people don't want to play these games because of various reasons. Hypothetically, if you gave the IP the Helldivers makeover Red Solstice would probably be more popular than Helldivers assuming the devs had proper leadership.

what broke the mold for HD2 was not changing it to 3d but acquisition by sony

when million dollar companies spend a lot to advertise and promote your game you get a lot more coverage

but that also means that you lose control of your ip completly , like all heldivers 2 shady controvercies , banning sales in some regions , region locks , shady updates , nerfs becouse its life service and you cant have too much fun and many more

it pains me as i consider RS2 better gameplay wise , helldivers 2 gets stale so quick and all microtransactions just make me not want to play it as there is so much pay to win in it
Last edited by Varenvel The Festive Dinosaur; Jan 25 @ 4:25am
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