Smalland: Survive the Wilds

Smalland: Survive the Wilds

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Start new game?
it's been a few months since i played last but never before had i had any issues with starting a new game until now.
I created a new character, and then proceeded to create a new world. However when i loaded in, i was my new character but i was spawned at the bottom of the map where that guy is who got attacked by the hornet, not inside the tutorial cave like usual. Everything i tried has not worked. I've re-installed the game too. Please help!
Last edited by baileety; Jan 19 @ 4:02am
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Showing 1-7 of 7 comments
What's the issue? You started where you're supposed to start.
They redid the new player starting experience.

You now start on the surface, far away from the burrow. There's a wounded soldier, who explains the basics of combat and gets you pointed where you need to go. Different signs along the way teach you more.

This is how it is now. It's normal for a new map.

I personally don't understand why they did this. The new start is MUCH harder then the old one. I guess people complained that the old one kept you on rails for a long time. But it eased you into the threat. In the old setup, you zig zagged down the hill, and eventually reached the river. There were small black ants there which were easy to kill. It got harder from there.
baileety Jan 19 @ 3:53pm 
Ohhh okay thanks guys i was so confused as to what was happening! Sucks though as there is less sense to the storyline in my opinion
The recently released Beta Test version is primarily focussed upon improving the 'onboarding' experience for new players. Among other features it includes a quest Log and more informative owl effigies for you to interact with as you progress in the early stages.
You may find it useful to try this version with a fresh start.
I didn't see anything wrong with the old version. Started you off in a fairly safe location. Your character was a vanguard, meant to be scouts in the open world. But you were just out of training and had never actually LEFT the underground city. They eased you into it by following the zig zag path down the hill. You reported to the captain of the guard. It made sense.

By the time you reached the river across from the giant owl statue, you ran into the first hostile enemies (black ants). As soon as you went across the river you ran into more dangerous stuff, like the night grasshoppers and the bull ants. OOooooh boy, the bullet ants were a pain until I figured out how to fight them.

The new experience just dumps you out in the wilderness with no explanation. How did your character get there? why? no explanation. It was just odd.
Originally posted by william_es:
I didn't see anything wrong with the old version. Started you off in a fairly safe location. Your character was a vanguard, meant to be scouts in the open world. But you were just out of training and had never actually LEFT the underground city. They eased you into it by following the zig zag path down the hill. You reported to the captain of the guard. It made sense.

By the time you reached the river across from the giant owl statue, you ran into the first hostile enemies (black ants). As soon as you went across the river you ran into more dangerous stuff, like the night grasshoppers and the bull ants. OOooooh boy, the bullet ants were a pain until I figured out how to fight them.

The new experience just dumps you out in the wilderness with no explanation. How did your character get there? why? no explanation. It was just odd.

I didn't see anything wrong with the old start, but I think the devs made changes in response to the complaints of some of the playerbase.

Having played the initial version of the new start location as well as the more recent Beta Test, I disagree that it just dumps you in the wilderness with no explanation, The first quest is available from the very first NPC, who is 20 feet away when you join, and the journey to Captain Herne is easy to follow, with owl effigies to provide background information along the way.

In my opinion, they are making a good attempt to make it as accessible as possible for new players. As to the necessity of it, I'm happy with either, but if it makes if better for more players, then I'm all for whatever changes they want to make.
Padgey Jan 23 @ 2:55pm 
The new start is actually tougher as you pretty much get attacked by ants straight away you can get lost easily trying to find the original burrow start and end up getting attacked by bees and beetles, so just get a weapon and some bandages asap
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