Smalland: Survive the Wilds

Smalland: Survive the Wilds

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Tamed Creatures Traits
Hi Guys, do you have a list of available traits? I'm collecting pets and eggs just wanted a clear view if i'm missing something. Thanks!
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Showing 1-5 of 5 comments
Donovan Aug 3, 2024 @ 12:43pm 
Bit of a late reply, but SO and I have been keeping track of the traits we've found on tames so far. Not sure if the common/uncommon/rare traits of the same type are considered unique (In that each one is one of the claimed fifteen traits in-game) or if they're considered the same, but here's what we've found.

Not 100% sure of the exact effect of some of the traits given we play with pet death off, I feel like some of them will apply to the pet's resilience in some way. Not sure how that plays into damage taken all in all.


COMMON
Bioluminescence: Glows
Metabolism: Slightly increased effect from elixirs
Sturdy: Slightly hardened carapace (Damage reduction we think)


UNCOMMON
Bolstered: Takes slightly reduced damage
Enhanced Metabolism: More increased effect from elixirs (If I recall)
Fast Learner: Levels up faster/gains more XP
Hidden Pouch: More inventory space (By one row)
Share the Love: Inspires other tames with the will to defend their home (Assuming buffs others during the incoming attacks. Noted from hatched eggs)
Territorial: Really protective when it comes to their home (Assuming the pet has increased stats during incoming attacks. Noted from hatched eggs)


RARE
Increased Inventory: More inventory space (By two rows)
Like a Soft Plushie: Emits an aura of warmth
Thick Chitin: Takes greatly reduced damage


LEGENDARY
Healing Aura: Heals nearby allies (Roughly 1hp/2-3 seconds, triggers once per party member)
Loyal to the End: Will follow you to the end (Assume means will never leave due to losing bond)
Too Cute to Die: If I recall means the tame cannot be killed (Or could just be harder to kill or some such)


EDIT: Came across two more traits from hatched eggs.
Last edited by Donovan; Aug 4, 2024 @ 7:50am
Nerevar Aug 12, 2024 @ 9:40am 
to add to the above incomplete list :

stink explosion. rare. triggers when tame is about to die.

legendary traits are TOO rare currently. i counted 14 traits without the 3 legendary ones above after hatching 200 eggs. never saw even ONE legendary trait. not one. chance is below 2% for getting one. not worth looking for. forget they exist for now. needs patching. with the above 3 legendary traits thats 17 traits. i assume thats all of em since notes said over 15.

note :

it IS possible to get all 3 improved defense trait raritys on ONE creature. the common uncommon and rare one. no idea if they stack. but i assume so.


feedback :

the blue tit should always have the same 3 traits. its stupid that it can have random traits since it costs 500 hoots. or make it have no traits.

also prevent outright useless traits on creatues which cannot make use of a trait. better jump on anything that flys is retarded to even be possible.

Last edited by Nerevar; Aug 12, 2024 @ 9:46am
Karenpresci Aug 12, 2024 @ 10:03am 
Originally posted by Nerevar:
to add to the above incomplete list :

stink explosion. rare. triggers when tame is about to die.

legendary traits are TOO rare currently. i counted 14 traits without the 3 legendary ones above after hatching 200 eggs. never saw even ONE legendary trait. not one. chance is below 2% for getting one. not worth looking for. forget they exist for now. needs patching. with the above 3 legendary traits thats 17 traits. i assume thats all of em since notes said over 15.

note :

it IS possible to get all 3 improved defense trait raritys on ONE creature. the common uncommon and rare one. no idea if they stack. but i assume so.


feedback :

the blue tit should always have the same 3 traits. its stupid that it can have random traits since it costs 500 hoots. or make it have no traits.

also prevent outright useless traits on creatues which cannot make use of a trait. better jump on anything that flys is retarded to even be possible.
My Bee came with the 3 defenses traits, idk too if they stack, because i feel like her take a lot damage even with this 3 defensives ones... The others pets that doesnt have this traits take less damage, so idk.
She was the Commum,Uncommum and Rare sturdy traits.
Donovan Aug 12, 2024 @ 10:18am 
I can say for sure the uncommon/rare inventory traits do not stack, so I doubt any others stack, but I could be wrong. Testing would be required.
Nerevar Aug 12, 2024 @ 10:38am 
Originally posted by Donovan:
I can say for sure the uncommon/rare inventory traits do not stack, so I doubt any others stack, but I could be wrong. Testing would be required.

if they dont stack that would be a bug that they can even APPEAR like that then. as it makes them outright have 2 traits instead of 3 effectively.

either way its a bit silly over the top RNG overall. for no good reason. interresting idea clearly taken from ark but poorly implemented.
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Date Posted: Jul 27, 2024 @ 6:14am
Posts: 5