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Not what I'm going for.
I play with my wife and we have a shared base in a tree she claimed. When she logs off i can't use any shared building, chests, crafting stations as they all go with her.
And if i want to log in at our shared base i have to make a hut at the base of the tree... if i don't i get spawned back at the start of the game.
Yes i could claim a tree of my own but we like to share a base.
Having Clans would sort out this problem, not messed with the Dedi server files as yet but i'm putting my cards down as the same thing will happen on a Dedi server.
+1 for clans. ;)
where the world can be set to NEVER despawn if a player logs out
If the bases where "Persistent" then that system would not work as you would have bases loading in on top of other bases.
Having a Clan Base would solve this problem AND the problem of tree bases griefing that a lot of players are now shouting about.