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The game includes survival, crafting and building elements, along with exploration and combat. There is an array of settings to moderate various challenges to your taste. For me, the most influential aspect is the game's ability it evoke the wonders of childhood exploring a garden and all the creatures that live there.
They have added alot of things in all this time and polished quite some rough edges.
It´s still a small game and not a game that will entertain you forever but it´s lovely and you can feel the love the devs put into it but you also feel that the dev team is small and that they are not as experienced as devs from big developments studios but they are very active, very dedicated, very nice, they always consider feedback and often times respond directly to it and always in a nice positive tone even if it is negative feedback.
I would say it is worth it and the devs deserve to be supported. I have bough many many early access titles and many of them disappointed me but I have a good feeling on this one.
Grounded was pretty barebones as well during development and given that it is developed by an industry veteran like Obsidian entertainment and even backed by Microsoft it is a shame they did not fix the immense amount of clipping issues that make arrows, spears and bugs gltich into other assets like rocks or the ground itself.
I could list many more issues in grounded that get entirely ignored by Obsidian which doesn´t make them look good in my books but I don´t want to go offtopic too much here.
Give smalland some time, it is coming together quite nicely considering it´s made by indie devs and they at least listen to their customers.
Only sad because I just hit the last content wall in the new area and have nothing left to do. T_T
Also it's a survival game so expect to restart a few times while you figure things out, especially if you haven't played these kinds of games before.