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If I ever get points to spare they will go toward Strength (Damage)
If boosting Strength improved harvesting, that would be my first priority. It may do so, but I'm not sure at this stage.
I've been splitting the remaining pts between speed and endurance.
Speed is _attack_ speed btw.
Increasing damage does increase harvesting.
I would stay endurance is the least useful, since you can attack as soon as you have any stamina at all (the game doesn't make you wait until you have enough stamina cost for the attack). When your stamina runs out, your down to the waiting for your stamina to go from zero to above zero to attack again, and repeat.
Leveling seems to work like this:
you will get 3 points per level, so 300 at max 100 level. You can't level any stat individually past your current level. If you're level 20, then 20 is the max bonus you can raise a stat. Get to 21, now the max is 21.
So that means the points you can spend on any one stat will max at 100. You can level 2 stats to 100, and split the remaining 100 pts between the other two.
There's already been one report of being able to keep getting points past max level 100, but with +100 still being the max for each individual stat. One guy said he maxed all 4 stats to +100. Expect that to get patched, and all the bonus pts taken away, so we go back to 300 level ups, spread across 4 stats. If that happens, would not be surprised if all get a free respec.
It does, I saw on Discord that at around +25 points to strength it takes 2 hits for one pyrite ore/ node.
Dexterity: 47
Endurance: 50
Stamina: 100
you should see a noticeable attack speed increase of +50% at lvl 100 dexterity, if it also increases attack speed.
Edit: I got less lazy.
https://youtu.be/kR-ODlj2SdM
I have speed at 100, and I can tell you, ABSOLUTELY, that it boosts attack speed.