Smalland: Survive the Wilds

Smalland: Survive the Wilds

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Drowning Pets
I'm so sick and tired of getting a pet, leveling them up (finally) and having them die any time I cross over the river. EVERY. SINGLE. TIME. The pets can teleport to me, but they have to run into the river and drown themselves. This is the dumbest thing. Just have them wait on one side of the river and teleport over to me. Instead, I have to tell them to wait and call them with my whistle. It's the same thing, but if I forget, I lose my pet I spent hours leveling up. Stupid. I won't be playing the game again unless this BS gets fixed.
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Showing 1-8 of 8 comments
Duriel_za Jul 29, 2023 @ 12:17pm 
Bump everybody is complaining about the water thing
Richarad Jul 30, 2023 @ 3:59pm 
My spider's AI seemed intent on avoiding the river tbh (stopped right in front of it -- hanging at a completely vertical angle on the side of the cliff face surrounding that section of the river and not going an inch further) when I crossed but then seemingly vanished into thin air while I was traversing the island.

I mean there was a really tiny, shallow water pool a heck of a ways up that I barely saw while jumping across some branches but I have no idea why the spider would have climbed up there and into that water, let alone how it would drown from it (there were even flies hanging out on a rock/chunk of debris in the middle of it). When I first realized the spider wasn't following me anymore/its name vanished from the funny new "party"-like grouping just above your health/hunger/etc bars I honestly thought it had just clipped into the terrain (because it's done that a few times; not often, but enough to make me figure it just tried to path somewhere it thought it could go due to its whole "can stick to much steeper surfaces" schtick) and then somehow fallen out of the map by letting go of whatever it was sticking to.

This was partially because, due to the river incident -- among other water-related interactions -- I had assumed the AI naturally avoided water when trying to find a path to follow you and such. In hindsight, however, if it had actually fallen out of the map, then in theory it would have just... teleported to me after falling a certain short distance, no? So maybe it somehow DID manage to drown in that tiny pool that was nowhere near me :/ Especially if tames running into water is a common complaint.

I think I'll stick to airborne tames for now... They seem to be immune to this (the damselfly is super annoying, though... It doesn't stop making noise and flitting around out of reach >:T)
GROMMI Oct 19, 2023 @ 1:05pm 
This is still an issue. Needs to be fixed. Thank you.
Just Testing Oct 21, 2023 @ 11:56am 
the worst ♥♥♥♥. Gona go back to playing ark, where I originally learned that all my tames well die eventually, and stopped giving them names. Still a better taming experience to this drowning simulator.
Drudackus Oct 21, 2023 @ 12:52pm 
I suspect not all apparent drownings are actually drownings, and may actually be the result of the pet fighting with wild bugs. Wild bugs of the same type and level as a tame will typically do around twice the damage of a brand new, un-levelled tame, and will easily kill the tame without player intervention, even after gaining a few levels the tames are vulnerable. Some balancing required there, in my opinion.
donald.nintendo Oct 21, 2023 @ 2:12pm 
good news for you all who frequently lose pets to accidents, or worse...griefers.

https://steamcommunity.com/sharedfiles/filedetails/?id=3017692061
this guide i made will show you how to DUPE your pets.


basically by backing up a saved world with a pet left inside it.
and copying the backup over the original after getting the pet back.
Drudackus Oct 21, 2023 @ 6:39pm 
After my previous comment, I did some testing regarding Tame versus Wild creatures and feel the need to correct my previous observations.
But given its potential as a standalone discussion I put it here:
https://steamcommunity.com/app/768200/discussions/0/3883850599450871734/

Suffice to say, my earlier comment was not correct. Assuming my testing is representative of all creature types it would be more accurate to say tames of any particular species and level are not particularly fragile when compared to wild creatures of the same species. They just aren't as effective at dealing damage as the wild creatures.
Tom Merge!  [developer] Oct 23, 2023 @ 1:21am 
Hey folks! We actually made it impossible for creatures to drown a few months ago, creatures are not affected by 'suffocation' but also if they come into contact with a water volume, they will teleport to your side, if this is occurring, could you give the location and save file of the bug? ; https://steamcommunity.com/app/768200/discussions/2/
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Date Posted: Jul 29, 2023 @ 10:40am
Posts: 8