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I would love to see a change in the description to more accuractely match these lures. They do not seem "resistant to mechanical damage" at all. A single 7kg pike did over 9% wear to the lure, even though it took about 5 seconds to land the fish. Hence it is also hard to believe these lures are crafted by "craftsman" as they wear so quickly.
I understand they do not guarantee large pike. But at the current tunguska pike spot, we know trophies are comming out non-stop on baitfish and jerkbait. (Caught a couple myself already) But when trowing a far more expensive mouse lure that is designed for "large pike", the trophies do not bite at all.
It's a shame these expensive lures barely serve any purpose anymore in the current state of the game. As they degrade so quickly and do not attract the fish, even though their description tells us they do. It also gives a good insight in how the game works, it seems that it simply selects a few lures for a certain time that works. Any simulated decisions like lure colour, depth and bait-presence do not seem to matter at all.
and i have also found that certain fish are highly sensative on leader strength even though its (invisible fluro carbon) meaning since fish cant see it it should not care, forcing platers to use light leaders were big fish species constantly bite on the same baits and lures as the fish you are targeting
I said nearly same like a year ago....light fluro leaders are needed to increase the chance of trophys specialy for "shy" fish....while it should be "invisible" for fish so you normaly could use a 20kg fluro leader for 2kg trophy fish but hey not in this game....here is invisible not invisible