X-COM: Terror from the Deep

X-COM: Terror from the Deep

Trip Fisk Feb 20, 2013 @ 6:25pm
Deep Ones. Will I ever run into them again?
I've been playing the snot out of TftD and I have everything available researched. The only research I'm missing are those related to live aliens (advanced armor, new subs)

The sub research is what's bugging me the most. I know about the research glitch with the subs, but I haven't glitched it out yet. I know I haven't because Deep Ones stopped appearing 2 months into the game before I was able to build alien containment even!

Will I ever run into them again? And is there any way to speed up the process (ie: provoking a fight that would gaurantee Deep Ones)?
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Showing 1-6 of 6 comments
Yellow Bill Feb 24, 2013 @ 6:41pm 
they show up much later in the game in mixed crews. make sure you have the transmission resolver to check the crews.
{NLR} C´est Moi ;D Feb 28, 2013 @ 10:30am 
In 3&4th month they still have a 80% chance to show up during terror sites, so really, unless you got very unlucky there, missing them in the first two months isn't a terrible thing, just slows you down. If you don't want to drag the game on, you can save scum in the later months to get them. Save before the month ends, and reload if the terror mission isn't the desired type. They have a 20% appearence rate, down from 30%, after August.

Alternatively, you can allow them to attack your base, if you get lucky with that.

Also, if you find a Dreadnought with mixed crew, it can contain a single deep one, alongside lobstermen/aquatoids/tenta's and hallucinoids. Not the most ideal way to get one, but it could work.
Trip Fisk Feb 28, 2013 @ 11:31pm 
Thanks for the answers!

I'm way past the 4th month. They really did stop appearing after I built my first containment. I am definately in unlucky territory. =\

I seem to keep running into everything BUT gillmen and deepones. I still see and fight aquatoids a lot. Its weird. And driving me nuts!
GramboStorm Mar 9, 2014 @ 11:37am 
It took you two months to build an alein containment?

Start the game then build:

*General Stores
*Wide Array Sonar
*Alien Containment
*Living Quarters

Works for me
Trip Fisk Mar 13, 2014 @ 1:48pm 
Originally posted by GramboStorm:
It took you two months to build an alein containment?

its been over a year since I posted this, but yes I remember putting off containment and capturing aliens to properly research and outfit my guys with weapons that weren't complete ♥♥♥♥. Deep Ones completely stopped appearing after 2 months. I also didn't have foreknowledge of TftD having a game breaking bug related to researching advanced craft.

After 2 or so in-game years of waiting for a Deep One to appear, one never did. I was never able to research advanced craft. I had gotten far enough along that I could see the final mission teasing me, but I couldn't reach it.

My first time playing TftD. The constant 2 part missions were wearing on me. The being able to clear out a map but not auto finish it because of the one alien world record hide-and-seek champion was ultra BS.

Got so bored, annoyed, and frustrated that I gave up. Terror from the Deep sucks.
Mhblis Apr 22, 2014 @ 12:48am 
Restart to put it simply sorry. They may just not show up again for a long long time. Also be aware http://www.ufopaedia.org/index.php?title=TRTBAG
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