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The Demon King is already a joke. Easiest boss in the game.
I guess it's just a design decision. they didn't want to make a "hardcore platformer". it just seems so strange to me that they'd take the time and effort to carefully design all of these tricky platforming segments but then allow you to very easily bypass them by taking a hit or two. particularly true of the power seal rooms you can get hit in. I feel like if anything those power seals should've acted as the "hardcore platformer" segments and replaced all spikes with insta-kill lava or something to up the optional difficulty.