Wildermyth

Wildermyth

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alexshiro Jul 10, 2022 @ 3:14am
Elementalist
I find the Elementalist worst Mystic skill.

While Infernal Rain is very deadly, I find liquid the rarest of interfusion targets.
Splintersalvo seems cool, in a big dreams kind of way, but trying to set it up is near impossible, and even when it does work it doesn't seem as good as say Stunning Barrage, or even Infernal Rain.
Splinterblast gains nothing from the talent.

Am I missing something big or am I right in it being the worst?

Imo some buffs would make it more fun.

Playing on Tragic Hero btw
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Showing 1-6 of 6 comments
x_equals_speed Jul 10, 2022 @ 3:36am 
I had an advanced elementalist with openmind who got the unique wand of "splinterblast / splintersalvo damages the object rather than destroying it" and that was pretty sweet.

Out of the can though, yeah, my elementalists do underperform compared to any of the other -ists.
Myth Jul 10, 2022 @ 7:21am 
You use Elementalist specifically for walking lunch play-throughs in which you have mystics with Arches+ and Splintersalvo combos, or you are using Elementalist's ability to interfuse with fire permanently since they no longer burn out and combining that with vigorflow. Very rarely do you upgrade into Elementalist+

Everyone has their own playstyle. Where someone may have no problem setting up Splintersalvo, others do. I consistently obtain the Swan Scepter every playthrough and even without it there are other ways to mitigate the initial slowness of Splintersalvo.

When you have ran walking lunch a few times you'll probably figure out other creative methods that work for you as well. :)
Nakos Jul 10, 2022 @ 12:46pm 
I have a fire mystic that uses it. She has Long Reach+ and can start fires pretty much anywhere on the battlefield and sweep them through enemy formations. She's extremely deadly.
x_equals_speed Jul 10, 2022 @ 1:32pm 
I think you're confusing Elementalist (splinter blast and water attacks get a little better, infused fires don't go out over time) with Ignite (start fires anywhere on demand)

Ignite+ is wonderful all on its own and long reach is a handy boost for it :)

Elementalist isn't great on its own, but can supplement other (much better) mystic skills to make them a little more powerful.
bomtomba Jul 10, 2022 @ 5:50pm 
Splinterblast is useful if you're up against armored mobs, because it strips armor in an AOE.

With Arches+, you can plant trees behind enemies, blow them up, and give the rest if your team an immediate flank.

The damage on Splintersalvo is great if you have the chance to interfuse with multiple objects and attack in the same turn. (I find this less necessary on lower difficulties, though.)
Seswatha Jul 12, 2022 @ 2:47am 
Elementalist is decent with Ignite, Arches or Naturalist, because these give you reliable sources of fire and trees you can use anywhere. Then it improves the former while also providing some extra situational abilities if you have the necessary terrain. Not so much on its own.
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Date Posted: Jul 10, 2022 @ 3:14am
Posts: 6