漫野奇谭

漫野奇谭

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frowningmirror 2021 年 7 月 11 日 下午 6:54
Everything blue needs need be rebalanced.
Blue skin gives +10 retirement bonus making it required for leveling all those early retiring warriors, as it's their only stat they aren't OP in. The +2 potency is also a strong build enabler for Enrage / Aid / Shear type abilities. But best of all it takes up barely any thematic slots, making this a strong pick no matter the warrior.

Having a blue water weapon is basically mandatory for any level you get swarmed on, especially on ranged or infusion characters that can hit multiple people at once. That's multiple chances to trigger that extra stunt, if you're stunting someone and they're still alive, the second wave of tactical nukes you drop on them will finish the job. Even on a melee "stun chance" build that targets one opponent at a time, it's still effective if you swap between a water weapon on your turn and a defensive leaf weapon after you've made your successful attack.

Celestials get their abilities from a blue book leading them to a blue glowing pool, I knew right then it'd be overpowered. Their celestial hand (by default blue) allows them 1 action point for a free laser beam, which is stronger than the fire counterpart, and they get 25% chance to blind on every attack with their hair while the flame brow thing gets nothing.

Even the two best cloaks in the game (waterling mantle and the atonement of oldvane) are what color? Blue.

Anytime you see blue, it's OP, as a rule of thumb. Sonic the hedgehog would be a god in this game.
最后由 frowningmirror 编辑于; 2021 年 7 月 11 日 下午 7:02
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正在显示第 16 - 26 条,共 26 条留言
Deso 2021 年 7 月 12 日 下午 3:53 
Fire stunt can kill stuff you didn't attack. Still, heroism is probably the only way to capitalize that when attacking with multitarget attacks.
Still, water weapons don't sinergize with warrior's guardian.
zgrssd 2021 年 7 月 13 日 上午 3:14 
引用自 Indure
引用自 zgrssd
The extra attack can at most kill one extra enemy.
The fire burst can kill 3.
Since you are being swarmed, that means you have issues with weak enemies. The kind that 1-2 Fire Stunts will kill.

The extra attack gains everything a normal attack has which depending on the class and build can kill well over 1 target. For example a mystic with fireleash can kill +3 targets, stunt, and then drag through a further +3 targets. A warrior with broadswipes can kill +3 targets, stunt and use windwalk onto another group and wipe them out as well. It's not unusual for a warrior or a mystic to kill 5 enemies with a single "attack".
Half the time the mystic will be fresh out of interfused objects to actually attack with.
And your warrior needs two very specific skills. That would be entirely effective even without the Stunt.
ianliew 2021 年 7 月 13 日 上午 5:37 
引用自 Indure
引用自 zgrssd
The extra attack can at most kill one extra enemy.
The fire burst can kill 3.
Since you are being swarmed, that means you have issues with weak enemies. The kind that 1-2 Fire Stunts will kill.

The extra attack gains everything a normal attack has which depending on the class and build can kill well over 1 target. For example a mystic with fireleash can kill +3 targets, stunt, and then drag through a further +3 targets. A warrior with broadswipes can kill +3 targets, stunt and use windwalk onto another group and wipe them out as well. It's not unusual for a warrior or a mystic to kill 5 enemies with a single "attack".

Depends on class and build, as you say. If you were an archer holding off an advancing horde of low HP enemies, or a warrior without Broadswipes, fire would clear off more enemies than water. Where water does better is if you have some way of hitting multiple enemies in the first place, or if the enemies are a bit too strong for the splash damage to kill them. It all depends on build.
frowningmirror 2021 年 7 月 13 日 下午 1:29 
I just explained why water is stronger than the others in my OP. First of all, a full attack can hit multiple targets and is a lot stronger than fire. If you have through-shot or broad attack ability for example. Next, if you get the extra hit, you will want to swap to your fire/leaf weapon as backup.

Fire weapons are only situationally better, when you don't have a 2nd stunt weapon, or if you manage to vigilance-counteracttack multiple enemies and get the stunt multiple times.
zgrssd 2021 年 7 月 13 日 下午 2:02 
引用自 frowningmirror
I just explained why water is stronger than the others in my OP. First of all, a full attack can hit multiple targets and is a lot stronger than fire.
If you have a incredibly specific amount of Skills, that are only situationally availible.

"It is OP with these 6 specific skills" means "those 6 skills are OP, water makes it a bit stronger."
最后由 zgrssd 编辑于; 2021 年 7 月 13 日 下午 2:03
Indure 2021 年 7 月 13 日 下午 2:15 
引用自 zgrssd
引用自 frowningmirror
I just explained why water is stronger than the others in my OP. First of all, a full attack can hit multiple targets and is a lot stronger than fire.
If you have a incredibly specific amount of Skills, that are only situationally availible.

"It is OP with these 6 specific skills" means "those 6 skills are OP, water makes it a bit stronger."

I haven't notice this anecdotally. I've personally found little use for the leaf element since I prioritize not taking damage in the first place. I also found the rock element not particularly useful as well. Not everything has armor and even things that do can easily be dealt with via hunters or an off hand throwing axe. Fire can be okay, but the small splash damage seems inconsequential compared to the damage I can get from an additional attack. I personally have found that killing two targets is better than killing one target and wounding two, since the enemy will be counter attacking with more attacks.

I'm not sure about your experiences with a mystic either. Obviously water element works better with some spells more than others, but I've never had too much of a problem with a mystic not being able to do anything with its extra action, unless I'm using something like splinterblast which I avoid trying to use.
最后由 Indure 编辑于; 2021 年 7 月 13 日 下午 2:16
Xeno42 2021 年 7 月 17 日 上午 6:27 
fire wand+splinter blast is busted. way better then the water stuff. water feels more general purpose then the others. one extra action kinda works on everyone okay but fire and leaf can be very good for my specialized rolls

and earth is good if you want to be underwhelmed by its effect
最后由 Xeno42 编辑于; 2021 年 7 月 17 日 上午 6:29
rockroser 2021 年 7 月 17 日 上午 7:06 
Speaking of boosted blue stuff... have you guys tried the swan scepter? being able to interfuse without spending actions can really build some boosted combos, specially with things like elementalist
zgrssd 2021 年 7 月 17 日 上午 8:55 
引用自 rockroser
Speaking of boosted blue stuff... have you guys tried the swan scepter? being able to interfuse without spending actions can really build some boosted combos, specially with things like elementalist
I only found it once. I think it only spawns from a hook quest.

But yes, I can totally see it being busted. Especially with any "per Interfused object" skills.
rockroser 2021 年 7 月 17 日 上午 9:01 
引用自 zgrssd
引用自 rockroser
Speaking of boosted blue stuff... have you guys tried the swan scepter? being able to interfuse without spending actions can really build some boosted combos, specially with things like elementalist
I only found it once. I think it only spawns from a hook quest.

But yes, I can totally see it being busted. Especially with any "per Interfused object" skills.
really? im quite sure i got the only one i have from simple after battle loot
Mr.NoNa 2021 年 7 月 17 日 下午 2:22 
Flamesoul warrior: paladin+, sentinel+/long reach+, vigilance+ and flamesoul+. Add in a little potency and stunt chance. Witness the world's destruction.

But yeah, I agree that as long as you've got the ability to swap weapons, water is best used first then switch to the other. Not in all cases, of course, as a guarding guarrior would obtain no benefit from water stunts. And, like somebody mentioned, attacks like splinter salvo that hit multiple enemies that can't be all hit at the same time otherwise can deal real damage with a fire stunt if it triggers for all of them. Some times you don't wanna risk it (unless you load your game, which I don't find fun at all).

EDIT: Pherhaps as a way of balancing it, they should allow you to use one elemental weapon only.


引用自 rockroser
引用自 zgrssd
I only found it once. I think it only spawns from a hook quest.

But yes, I can totally see it being busted. Especially with any "per Interfused object" skills.
really? im quite sure i got the only one i have from simple after battle loot

I believe I also got mine from a regular encounter? But I haven't come across another one, unfortunately.
最后由 Mr.NoNa 编辑于; 2021 年 7 月 17 日 下午 2:24
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发帖日期: 2021 年 7 月 11 日 下午 6:54
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