Wildermyth

Wildermyth

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culixstar Jun 26, 2021 @ 11:09am
regret full transformation?
so far i have a nearly fully transformed wolf and fire spirit. they each have one human arm so they can hold a weapon. for me it doesn't make any sense to change a character fully for the simple fact they'll no longer be able to use weapons and so deal good damage.

so to those who have done it. do you regret it? do you still actively use those characters?
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Showing 1-15 of 40 comments
アンジェル Jun 26, 2021 @ 11:15am 
I love my transformed characters. Just because they do not look normal - or especially because of that - it does not mean they are any less lovable. Just need to figure out how the fitting transformations goes with the fitting classes and weapons.

Their skills handled right, transformed characters are the strongest in my party. My warrior with scorpion tail and bear power? Awesome. The mystic who has a demon inside (and outside) with wings - totally awesome. The blue skinned star blessed warrior with...

Yep. It totally makes me want to "breed" the perfect mutant.
Fepaoli Jun 26, 2021 @ 11:27am 
So far, the only full transformation I've achieved is the lightning one, and I haven't regretted it. It easily made up for the lack of weapons, and gave the character a really unique playstyle. I'd recommend maybe trying it on characters you care less about, since I'm not sure how viable the other full transformations are.

Also, you could try to save the game, go for the transformation to see if it works, and load the previous save if you realise it would ruin the character for you, if you're ok with this sort of thing.

Details on what the lightning trasformation does ahead
The transformation's natural attack, jumpjolt / chain lighting, deals a ton of damage to a target and jumps to 1 / 2 other enemies dealing reduced damage. If I recall correctly, it scales decently well with both potency and bonus damage, and it easily surpasses regular attacks and interfusions if you have enough items to support it. I had a mystic with vigorflow+ on him fully transform, and his attacks dealt up to 17 damage to the first target (11 without vigorflow active), and a bit less to subsequent ones, but still enough to one-shot basic enemies
CollapsibleChair Jun 26, 2021 @ 11:46am 
For aesthetic reasons I only allow head and legs to transformed, the raven and wolf are my favourites. I doubt I'd let a character do a full transformation.
アンジェル Jun 26, 2021 @ 11:49am 
Who needs weapons when your hands are shield and sword? :steamhappy:
Obsidian Dragoon Jun 26, 2021 @ 2:20pm 
It all depends on how you build, having a full transformation can be quite beneficial. For example, if you're aiming for a counter-tank? One that can keep the area clear? A Warrior Full-Trans Elmsoul is an impressive sight. Sure, you give up weapons, but the balance is more than worth it for a lot of them.
Syrris Jun 26, 2021 @ 2:24pm 
Full crow/wolf/bear (and similar) are solid melee transformations, and they can all deal impressive amounts of damage if you take the relevant talent for their attacks. Without it they only have half scaling and will underperform weapon users. (This is a design change that was made just before release - they scaled normally prior to that - and I don't think that it was a good one.)
Bry Jun 26, 2021 @ 4:56pm 
I think it really depends on getting a transformation that works well with the character's class. Avoid transformations that give a melee attack to your hunters because it'll weaken your range, that kinda thing. I mean, you can use transformations to make a character more versatile but it will always trade in some of your general efficiency. In my experience hunters and mystics do well with the transformations that give magical blasting powers like lightning and celestial, and warriors do well with the melee transformations like wolf and bear.
Rianith Jun 26, 2021 @ 5:36pm 
One key idea of this game, compared to others that are similar
is to just enjoy the story element above the min/max inclination
that kinda drives most modern gamers' desires?

The game is forgiving enough on Adventurer level
to let you go for sub-optimal choices and still succeed at winning,
but also with, it's kinda weird to have to say it, FUN.
Go with the story and laugh about the weird stuff,
even if it seems a backward step in terms of being horribly overpowered endgame.

Having said that, it is rubbish to let your superb hunter
have to give up his bow, so, yeah, easy on the transformations
till you are confident about winning whatever handicaps you accept...
culixstar Jun 26, 2021 @ 6:23pm 
Originally posted by Bry:
I think it really depends on getting a transformation that works well with the character's class. Avoid transformations that give a melee attack to your hunters because it'll weaken your range, that kinda thing. I mean, you can use transformations to make a character more versatile but it will always trade in some of your general efficiency. In my experience hunters and mystics do well with the transformations that give magical blasting powers like lightning and celestial, and warriors do well with the melee transformations like wolf and bear.
ahh so it is random on who gets what. my mystic got wolf and ranger got lightning.
culixstar Jun 26, 2021 @ 6:28pm 
Originally posted by Rianith:
One key idea of this game, compared to others that are similar
is to just enjoy the story element above the min/max inclination
that kinda drives most modern gamers' desires?

The game is forgiving enough on Adventurer level
to let you go for sub-optimal choices and still succeed at winning,
but also with, it's kinda weird to have to say it, FUN.
Go with the story and laugh about the weird stuff,
even if it seems a backward step in terms of being horribly overpowered endgame.

Having said that, it is rubbish to let your superb hunter
have to give up his bow, so, yeah, easy on the transformations
till you are confident about winning whatever handicaps you accept...
not really mid maxing for me. was playing a game with a friend of mine. saw a chance to trans my rangers arm into lightning, thinking "oh cool. i'll get cool lightning powers now" only to notice after the fact he lost his bow and now sporting a 1h crossbow. which lead me here to ask if going full elemental or full furry is worth it.
Alex Jun 26, 2021 @ 7:05pm 
My wolf lady deals a lot of damage with her transformation, and some levels and gear. Even more than the Avenger tier 3 sword I found. Maybe it is not worth it in all cases, but in some it totally is :)

My old warrior had a cool crystal shield and crystal sword, letting me use resources and upgrades other places, also one of my strongest.

My hunter have full plant transform now, he is pretty bonkers!
Last edited by Alex; Jun 26, 2021 @ 7:08pm
Fenrir Jun 26, 2021 @ 7:35pm 
I personally don't regret any of the full transformations I've come across.. the resulting abilities that come from those transformations (such as losing weapon/off-hand when you transform both arms) are more than enough to make up for it.. and scale better than just a simple weapon/shield.

.. that being said.. I do feel jaded at times at the results of changing the legs of a character. The speed penalty from the stone legs do not match the armor bonus in my opinion.. +1.2 Armor for -1.6 Speed?.. if you get this on a Warrior.. you are heavily impeding your mobility already with one of their armor choices and don't really need that extra armor to start with.. and the theme comes across as one that it is supposed to be good for Warrior types.

Maybe Dodge would've been a better option in my opinion.. but I still agree that it makes sense either way.

Edit: I would like to see an option though where perhaps a Character can make a deal with a conflicting entity (overwrite the transformation) or perhaps be cleansed of their transformation through some sort of quest triggered by a hidden hook acquired by a transformation.
Last edited by Fenrir; Jun 26, 2021 @ 7:46pm
Panda Jun 26, 2021 @ 7:36pm 
My fully stormtouched warrior is extremely reliable with her chain lightning and my most powerful single target damage dealer is my skeletal hunter. He's completely melee now and can't target diagonally unless he at least has the first level of long reach, but he destroys bosses.

I just discovered the ridiculous stopping power of the sentinel and vigilance combo on a hammer and now want to fully transform my Child of the Hills warrior for that role. That made me decide I want one or two with different classes of each full transformation on my legacy.
culixstar Jun 26, 2021 @ 8:24pm 
Originally posted by Panda:
My fully stormtouched warrior is extremely reliable with her chain lightning and my most powerful single target damage dealer is my skeletal hunter. He's completely melee now and can't target diagonally unless he at least has the first level of long reach, but he destroys bosses.

I just discovered the ridiculous stopping power of the sentinel and vigilance combo on a hammer and now want to fully transform my Child of the Hills warrior for that role. That made me decide I want one or two with different classes of each full transformation on my legacy.
having one of each fully transformed does sound pretty neat. good luck on that journey. not sure if i'll walk down that road of rng hell. lol
machinecode Jun 26, 2021 @ 8:33pm 
It depends. Warriors and mystics seem to be better at it than hunters because of their perks.
A lot of the hunter perks are specific to bows. You might end up wasting perks if you full transform mid campaign. The only hunter full transform that I really like so far is the crow, it's very fast and stealthy. stealth on kill is cool but it's not as strong as the other classes.
Warrior vigilance is very strong transformed, especially with the shadow's life on kill.
The mystic's vigorflow is very strong with aoe/multitarget transform abilities.
Otherwise, I also kindof prefer weapons for the flexibility.
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Date Posted: Jun 26, 2021 @ 11:09am
Posts: 40