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MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 16:21:991 3 PlotProcessor KILLED: hookQuest BECAUSE unable to find a destination tile
MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 16:48:553 4 AbilityMatchSelector Bad content - no score function defined for encounter_heroesArriveAtSite_distantThunder:hero. Using default
MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 17:13:908 3 CampaignMissionProcessor queueing a mission from story: encounter_heroesArriveAtSite_silverandShadows
MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 17:44:204 4
AbilityMatchSelector Bad content - no score function defined for encounter_retakeTheStation_strategies:goofball. Using default
MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 17:44:204 4 AbilityMatchSelector Bad content - no score function defined for encounter_retakeTheStation_strategies:snark. Using default
<snip> this section is repeated 12 times
MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 17:51:199 3 CampaignMissionProcessor queueing a mission from story: encounter_retakeTheStation_strategies
MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 17:51:199 4 CampaignMissionProcessor WEIRD! 1 missions already queued:
MoXXljvv 1.0+329_All_the_Bones_of_Summer_Hotfix_5 17:51:199 4 CampaignMissionProcessor Story encounter_heroesArriveAtSite_silverandShadows is queued!
And this where the game stops. It says it's queued as if waiting for command, but it is not Attack, because I've already given it. So, how do we proceed from here?
Are we able to change hooks that turn into quests if they havent resolved? And does devmode disable achievements?
What cheats did you turn on? Some of them don't work well / or the way you'd expect? I recommend starting with objectives, fast overland (which should maybe just be an option), and possibly pick Events.
For above report I've enabled everything except the last 4. Also, I tried different cheat settings, but the problem persisted. I've noticed there was an update. I'll try again.
Ok, I've finally managed to complete the first chapter by saving and quitting the game after attack on each tile. Very time consuming.