Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When you are established, then you can use the more expensive trains like the Mikado, GG1 and Hudson to haul large quantities over long distances. IMO though, the Mikado is a horribly expensive locomotive for it's speed, and you should only use it where it's really mountainous. You should use the cheaper Prairie or USRA 0-8-0 instead.
The things you mention are certainly kinks within the game that you have to get used to, the game is 20 years old after all. Things that appear unclear to you are things that experienced players are used to just knowing through intuition. I'd say play a scenario that has an earlier start date like 'Britain' or 'Western USA'. It tends to be easier to make money in earlier times, and you can build your craft and experience on those before trying harder more modern maps. The game is also played at a slower pace which is always a help. Maps past 1950 are especially difficult since all trains are super expensive, and it's tough to sustain a profit while being expansive with your railroad.
Hope this can help!