Mr. Prepper

Mr. Prepper

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Mitttiir  [developer] Mar 25, 2021 @ 10:11am
Room Upgrades & Skills
Room Upgrades:

Factory -> +50% Faster Crafting, Cooking, Disassembling
*Default Boost When Health and Stamina is Above 50% -> 50% Crafting Boost / With Room Upgrade -> 100% Crafting Boost
*When Health or Stamina, or Both is Under 50% -> 0% Boost (Without the Room Upgrade)
*When Health or Stamina, or Both is Under 50% -> 50% Boost (With the Room Upgrade)
Greenhouse -> +50% Light, +50% Grow Speed
Powerhouse -> +30% Power, -30% Fuel Consumption
Pumphouse -> 10% Water Collecting Speed with Buckets & +10% Faster Production Speed For Waterloo
Freezer -> Food Will Not Decay in That Room

More Information About Electricity Production & Consumption:

https://steamcommunity.com/app/761830/discussions/14/3073117690257742451/


Skill Books:

Art of Negotiation -> +5% Sell Price -5% Buy Price
Art of Negotiation II -> +10% Sell Price, -10% Buy Price
Builder Book -> +30% Speed of Digging Rooms
Handyperson's Handbook -> +20% Faster Crafting, Disassembling, Cooking
Handyperson's Handbook II -> +50% Faster Crafting, Disassembling, Cooking
Hortus Conclusus -> + 15% Faster Plant Growth
The Secret Gardener (Gardening II) -> + 25% Faster Plant Growth
Deterrence and Retaliation -> +15% Attack Speed and Damage Output
Assured Destruction -> +30% Attack Speed and Damage Output
Hunting Clothes -> +20% Attack Speed and Damage Output
The Preppy Guide to Prepping -> -10% Slower Preparedness Loss
Atlas Jacked -> +20 Weight Capacity.
Atlas More Jacked -> +20 Weight Capacity (Total of +40 Weight Capacity)
Project Iceworm -> +30 Coverage (No Cold Damage Taken at Level -3 in the Mine)
Warm Clothes -> No Damage Taken From the Cold
Hit the Fury Road -> -25% Fuel Consumption For Generators and Mining Machines
Sleeper Agent -> +30% Faster Stamina and Preparedness Recovery While Napping
& +30% Stamina From Sleeping
Eat, Nuke, Love: Healthy Kitchen -> + 15% Stat Points From Eating

Farm DLC:

Animal Extraction -> 25% chance to get one extra milk or textile from animals.
Animal Whisperer -> Animals don't run from you; you can pet any animal.
Fish Temptation Techniques -> 30% shorter wait time for fish to catch the bait.
Maintenance of the Fisherman's Equipment -> 2 more failures before the fishing line breaks.
Groundbait Virtuoso -> Rare fish are 45% more common, and epic fish are 25% more common.


More Information About Food Consumption:

https://steamcommunity.com/app/761830/discussions/0/3073117690248448327/
Last edited by Mitttiir; Aug 26, 2024 @ 8:09am
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Showing 1-6 of 6 comments
Saltynips Mar 25, 2021 @ 10:27am 
Thank you! you guys are very attentive to your Preppers. this game has a lot going for it as i can see so many things that can be done with the core you have now. I am looking forward to playing this game for a long time to come. Again thank you for this!
Raven Claw Mar 25, 2021 @ 10:29am 
+1

I "thought" Project Iceworm was called walrus, maybe different for different translations.
I will be honest, I thought the "hit the fury road" would effect the car and didn't think more about it. Yea yea I always buy all of the books, just never knew really.

Also could you say what the benefit of wearing warm cloths versus hunter(or was it military I forget sorry) cloths. I assume some defense, but hey maybe it is attack or both. /shrug

General comment, could maybe this information be displayed in game? Maybe on the book or the character screen? Might be too late to ask for something like this dunno just throwing it out there.
Last edited by Raven Claw; Mar 25, 2021 @ 10:30am
Meatbug Mar 25, 2021 @ 11:09am 
Freezer -> Food Will Not Decay in That Room

A question regarding this one: Is/was this bugged? Is this fixed now?
Cause i tried this out and put some food out of a freezer and into a cupboard, yet the food still rotted away.
Weed Mar 25, 2021 @ 12:15pm 
Originally posted by Meatbug:
Freezer -> Food Will Not Decay in That Room

A question regarding this one: Is/was this bugged? Is this fixed now?
Cause i tried this out and put some food out of a freezer and into a cupboard, yet the food still rotted away.
Also the same problem here, just got done testing this using a 'wooden box' storage. The food item which first decayed is 'berries'. I will update if anything else rots.
Saltynips Mar 25, 2021 @ 1:54pm 
From my testing the freezer room upgrade does not stop any of the vegetables from decaying at normal times. tomatoes went to red stage in less than a day. also the times for cooking lead me to believe that the factory upgrade has no effect on times for that as i witnessed no difference from times with and without the factory upgrade.
Mitttiir  [developer] Mar 25, 2021 @ 2:03pm 
Originally posted by Saltynips:
From my testing the freezer room upgrade does not stop any of the vegetables from decaying at normal times. tomatoes went to red stage in less than a day. also the times for cooking lead me to believe that the factory upgrade has no effect on times for that as i witnessed no difference from times with and without the factory upgrade.
Hello there! The Freezer room thing will go into effect a bit later when a new patch comes :)
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