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it's unfortunate that some people will never experience the joy of figuring things out on their own and will be subjugated their entire lives.
At the very least, if you're going to put a game over after a cutscene, have the common sense (and decency) to let me skip it after the first time I've watched it. There is literally no reason to show the player the same cutscene and take up minutes of their time over and over, other than to serve as a punishment for failure.
I think there is something to be said about how the save system is part of what makes a survival horror game tense - making a mistake could cost you a lot of progress, and that makes the decisions you make more important, and it contributes to the rollercoaster of tension and relief that the game is supposed to elicit.
But when you do it in a puzzle it kind of just kills the momentum having to watch the cutscene and do the SAME THING over & over