Vampire: The Masquerade - Bloodhunt

Vampire: The Masquerade - Bloodhunt

View Stats:
Skill based matchmaking?
I'm literally getting beamed across the map, and out gun skilled where the game isn't fun. Can we get some skill based matchmaking?!?!

I've been playing for 3 days and haven't had a win yet.
< >
Showing 1-11 of 11 comments
Unholy May 4, 2022 @ 3:29pm 
2
Don't you think you'll start winning once you get better at the game?
Flying Fox May 4, 2022 @ 3:31pm 
Skill based matchmaking is like litteraly arriving in 1-2 days..
At least for solo there will be a ranked system
The Map May 4, 2022 @ 3:36pm 
just gotta get better and when ur winning in the bronze league is it really winning at the end of the day
Wolf68 May 4, 2022 @ 3:48pm 
Dont use wins as a measurement of getting better. Winning first place isnt 100% skill based, theres still alot of luck that goes into it and 100 things that go wrong in any given match. There is more than enough evidence throughout multiple BR's that this is the case. Ive seen pros with 20+ kills get third partied at the worst possible times and lose, and ive seen people hiding in a bush all game with 2 kills win. That being said, you should be more focused on kills and damage. The season average thing at the end of every match is a better indicator of your improvement as a player, tho not entirely 100%.

Still, skill based matchmaking or ranked would be most welcome.
Licenturion May 4, 2022 @ 4:02pm 
Yeah if they don't implement skill based matchmaking in quickplay and input based matchmaking this game will go the way hyperscape and spellbreak went. The hardcore people stay, all the others leave. Not enough revenue to continue development and server infrastructure etc...

Can't believe they don't launch with such important feature tbh.
Charlytan May 4, 2022 @ 4:37pm 
If they truly do implement a new Matchmaking system, I hope it doesn't go the route of Spellbreak's solution.

IIRC, Spellbreak's initial MM design was to just let everyone have at it after lvl 8-ish, and be slaughtered by Veteran players. Sometime later, just before they released on Steam, they changed the MM to have brackets based on your account level (not based on skill or ratios).

  • You had until lvl 10 to play against Bots and Players starting out
  • Between levels 11-24 (or something of that nature) is where you could fight against people adjusting to the game and see the difference between growth
  • Once your account reached the magic level (skilled or not), it would immediately throw you to the wolves

The unfortunate part was that it wasn't very hard to level your account, even if you were a bad player. So being placed in the same match as the Alpha/Beta/Higher Skilled players was inevitable.

It's really tough to say what would be the best choice to go about this though... Even if Bloodhunt just went with a traditional MMR system, it would split the community and queue times would increase. Unless the Rank system had some form of worthwhile rewards, majority of the skilled players wouldn't bother with it - since the queue time would be atrocious as fewer players get involved.
Jackie Paper May 4, 2022 @ 5:10pm 
I have more hours in the game than kills lmao
Akhmed May 4, 2022 @ 6:14pm 
Originally posted by JuliePOG:
Don't you think you'll start winning once you get better at the game?

You need to get a chance to be better then, most of the games I join, I end up with players whose skills far surpass mine, on average the winner of each round i been in has around 20-25 kills, its really unfair for some people who just started playing to be playing against dudes like those
Originally posted by :
There are only two types of players in this game. Just two. Those that are gud, & n00bs that cry all the time about gitting rekt that need to git gud. :steamsalty:

That is all for this public service announcement.

Tell me your balls haven't dropped without telling me your balls haven't dropped.
Wolf68 May 5, 2022 @ 3:20pm 
Originally posted by Charlytan:
If they truly do implement a new Matchmaking system, I hope it doesn't go the route of Spellbreak's solution.

IIRC, Spellbreak's initial MM design was to just let everyone have at it after lvl 8-ish, and be slaughtered by Veteran players. Sometime later, just before they released on Steam, they changed the MM to have brackets based on your account level (not based on skill or ratios).

  • You had until lvl 10 to play against Bots and Players starting out
  • Between levels 11-24 (or something of that nature) is where you could fight against people adjusting to the game and see the difference between growth
  • Once your account reached the magic level (skilled or not), it would immediately throw you to the wolves

The unfortunate part was that it wasn't very hard to level your account, even if you were a bad player. So being placed in the same match as the Alpha/Beta/Higher Skilled players was inevitable.

It's really tough to say what would be the best choice to go about this though... Even if Bloodhunt just went with a traditional MMR system, it would split the community and queue times would increase. Unless the Rank system had some form of worthwhile rewards, majority of the skilled players wouldn't bother with it - since the queue time would be atrocious as fewer players get involved.

Well ive been playing multiplayer games for well over a decade and a half and ive never seen anything as insanely stupid as what Spellbreak did, so we shouldnt worry about that. It will likely have a regular skill based matchmaking system. Though I have to disagree about people not bothering with ranked, since ranked modes tend to be the most popular in alot of competitive games, since its a decently easy way of playing against other people on your level or close to. Assuming the ranked matchmaking is well made, veterans and newcomers alike will benefit greatly.
Originally posted by Shauny:
I'm literally getting beamed across the map, and out gun skilled where the game isn't fun. Can we get some skill based matchmaking?!?!

I've been playing for 3 days and haven't had a win yet.

If I can get a dub you can too, buddy.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: May 4, 2022 @ 3:28pm
Posts: 11