Mutant Year Zero: Road to Eden

Mutant Year Zero: Road to Eden

View Stats:
FroBodine Feb 25, 2020 @ 10:15pm
Question about Corruption 2029
Since you went with Epic for some unknown reason, where there are no forums to ask questions about your game, I am forced to ask here.

In the Shady Oaks mission - one of the bonus objectives is to kill 7 enemies in one tactical round. What does this mean, exactly? I am almost done with the mission, and I have killed many bad dudes in a single tactical round, throughout the mission. However, my counter only says 1/7 for this bonus objective.

What the heck are we supposed to do to complete this bonus objective?

And, the other bonus objective says, "During the mission, use a maximum of one tactical round." How is this even possible? What do we have to do?

Are these objectives bugged or unfinished? This is a fun game, but it's so damn bare bones it's ridiculous. These objectives make no sense, and you don't explain them very well.

Please advise. Thanks! I hope you are reading this forum, because the Epic platform has NO forum. It's just a damn shame you went with the Epic store. We have no way to communicate with you developers!
< >
Showing 1-5 of 5 comments
Evil Badger Feb 28, 2020 @ 11:13am 
A tactical round is a bullet. Sooo you need to come back with a shotgun or the minigun.
You can use the grenades, and the bombs. The bombs are totally OP it is a one shot kill even in the last level. Like 19 damage in a giant zone.

I did the whole game and i am super disapointed. It is Mutant year Zero without the scenario and only 6 repetitive maps and objectives.:/
FroBodine Feb 28, 2020 @ 1:17pm 
Wow! I would have NEVER thought they were referring to bullets. I thought they meant a round of combat.

So, even with the mini gun or a grenade, how in the heck do we get seven enemies to bunch up together to take them out with one shot? No way. I have never seen them bunch up like that, especially in the Shady Oaks mission.

And, complete the mission using one bullet? Again . . . how?!?

I am starting to agree with you. This game is very bare bones. No story wrapped around the combat. It's completely unfinished. I have lost quite a bit of respect for these developers, who I thought were amazing when they came out with Mutant Year Zero. This game needs a LOT more content.
TokyoDan Mar 4, 2020 @ 7:02pm 
Is Corruption 2029 any different that Mutant Year Zero besides the reskin and different units?
[LWT]Karpiu Mar 15, 2020 @ 6:18am 
Originally posted by tokyodan:
Is Corruption 2029 any different that Mutant Year Zero besides the reskin and different units?


+1. I would also want to know how is it.


Edit : After reading a few reviews and watching some gameplays it turns out that it's just a "simplified" and stripped Mutant Year Zero.

"Continuing with our Corruption 2029 review, it seems my worst fears have been confirmed. There really is no hub to speak of. No additional characters that let you buy additional gear or upgrades. Everything you can equip, be it weapons or skills, simply comes from completed missions. It’s a very streamlined and barebones approach to a turn-based tactical RPG. Come to think of it, it’s probably best to remove the “RPG” part.

Gone is the feature to select or improve certain skills as was the case in Mutant Year Zero. There’s no restriction on which weapons or abilities to equip. As such, there’s very little distinction among your characters or even with your loadouts.

The game has two pistols (one silenced), two snipers (one silenced), a shotgun, an assault rifle, and a Gatling gun with a 2-turn cooldown. Given that silenced weapons remain slightly weak all throughout, you’ll find yourself eventually discovered by rebel soldiers or robots. Then, it’s time to hunker down and go into “overwatch” as you wait for enemies to come closer (or use the occasional skill). Rinse and repeat until the game’s finished." - Source : https://www.pcinvasion.com/corruption-2029-review-newtant-year-zero/

Bummer, cause one would think, that they will actually step-up and improve compared to Mutant : Year Zero. It would be quite logical to add more replayability and new stuff to loot etc., i don't mind that it's basically reskinned Mutant. But if its story is lacking, there are still too few weapons and other stuff to loot and its RPG aspect is even more simplified then i don't think i will pick it up.
Last edited by [LWT]Karpiu; Mar 15, 2020 @ 6:50am
fermark Jul 3, 2020 @ 11:32am 
Originally posted by Evil Badger:
A tactical round is a bullet. Sooo you need to come back with a shotgun or the minigun.
You can use the grenades, and the bombs. The bombs are totally OP it is a one shot kill even in the last level. Like 19 damage in a giant zone.

I did the whole game and i am super disapointed. It is Mutant year Zero without the scenario and only 6 repetitive maps and objectives.:/
so i went back with minigun max range 50 plus 25 and killed 7 of them in 1 shoot and it doesn't count! not even 1? bugged or i wasn't supose to let them chase me or a tacticale round is a turn or ....but thx anywho!! this the only intel i could get
< >
Showing 1-5 of 5 comments
Per page: 1530 50