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Yea, it gets frustrating difficult for unexperienced tactic player. A sharp learning curve....
Some weapons like the crossbow cannot have attachments that increase damage. So it's a big ♥♥♥♥ you to you. Especially since the crit damage on it is laughably increased by mere 1 damage. A lot of the weapons are like this for some hilarious reason.
And please don't call me unexperienced. I've finished both new XCOM gameso on their hardest difficulty+Ironman, and I've played plenty of games like this, and this game is in need of proper balancing.
I don't recommend this game if you already have XCOM2, since that game does pretty much everything better. Not to mention that you can install the stealth+silencers mod to create a tactical stealth experience.
Yea, i´m an experienced strategy player since around 35 years (!). I saw alot difficult games (sometimes too difficult) and this adds to them for sure!
You can only attach a scope on it. NO DAMAGE MODIFIERS
I find tanks the hardest enemy in the game, just the combination of destroy cover/knockback and immunity to hog rush with their big health pool and high armor makes them a nightmare. But most everything else in the game can be easily dealt with if you clear the zones of patrols and small groups first with stealth. Robots are the easiest enemies in the game due to weapon attachments and dux/farrow circuit breaker, so patroling robots with armor are no issue.
Properly upgraded, you can stealth kill 24 hp mobs with no armor (you need 1-2 crits which is not hard to get with proper mutants; dux, farrow and magnus with right gear have abilities that grant them 100% crit from stealth or high ground).
Also, crossbow has both upgrade slots, so you are plain wrong there, you can upgrade it's scope and you can upgrade it's crit dmg, like any other weapon in the game.
d’accord