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Because you're NOT able to set the signals by your own and have to trust the "automatic placement" by laying down the tracks, i would only recommend to set the difficulty to EASY or MEDIUM and NOT to HARD.
On easy settings, the trains will pass each other on the same tracks. The train with higher priority will pass and the lower priority one will wait.
On medium settings you have to wait some time, until a train may move.
It's very important to control the placements of the signals. If you're seeing 2 signals behind each other, they won't work right. The first one says: "Oh hello, the track is free, come on train." while the second one says "Haha, got you, track is busy."
The signalling system was thousand times better on transport tycoon deluxe (laying down the tracks, placing signals on every point you want for one way / double direction) - it was able to have a huge amount of trains on one single track with options to wait / pass for other trains on sidetracks.
This is something i do really miss on Sid Meier's Railroads.
There are two schools of thought, but the common element is to minimize the number of trains per track and preferably only have one per track. Some people use cross-overs to help traffic, others say cross-overs are the worst thing ever and should be avoided at all costs. :D
In my limited experience so far, once you get the hang of it it's fairly easy to dedicate a track to just one or two trains. Judicious use of cross-overs is also very helpful, in my opinion.
Understanding how signals work is also important to designing tracks. Trains can only "see" what's on the segment ahead of the signal they are behind. A segment is either available or in-use. Whether the segment ahead is a 50 mile segment or a 5 mile segment, the train will wait until the other train has completely cleared the next signal. This means it can be waiting a long time, even when the other segment has lots of clear track, so sometimes it helps to break your segments into smaller portions so there are more signals.
if you make your connection in the shape of a "YI" as oposed to "lIII" or "S" you will have better luck.
i use to make that mistake try transport everything because its fun that way to try but game cant handle all those trains and game will CTD sooner or later...so alll in all 1 train per industri only and only make 2 if u can see its a double instri allready there...or even 3 trains depend if u try make death grip / take over ,,, and dont loop such simple industri- station / it dont wotk 1 train will try other way around if a loop connection in a circle has been made = CTD
there is no solution other then dont make a loop circle in the track anywhere , when you should have alot of lesser CTD but then u have allmost all places at map CTD cn happend anyway reason is to many trains and game has reach its maximum some say a 3gb fix can help i have not try it but you have allready won the game if u have allmost all city and industri at the map
To Loop train: Someplace your track is not connected to your end destination...delete some of the track to find the problem. I remember you could have what looked to be a fine switch split but a very small bit of the track never got connected to the main track.