RIDE 3
Jugulador Apr 6, 2019 @ 1:07pm
R4 Time Attack too hard
I use to play on 80% difficulty (pro and no assists) and am one of those folks that memorized all Nordschleife corners (thank you Assetto Corsa)... that said, the best I can do is 6:51.552. Very far from the gold medal's 06:47.399. I never had issues beating other time attacks before this (I've beaten even some of the high level ones), even with a low pp bike.

The problem is, the real bike track record on this track is about 7:10.000, and it's not even a witnessed one. NOBODY put a record even close to the 06:47.399... certainly not on R4 bike.

Can you, Milestone's folks, make this time easier? I tried everything... used different bikes, settings and even "cheated" with the rewind, that let me archive the bronze medal in a "perfect" lap, cause I rewinded even if only slow cornered. Other TAs I didn't need to recur to this "cheat" and some of them I've beaten in a low pp bike right on first lap.

PS: Can you also make the AI less blood-lust... like, give them the "look to the side and react skill"?

Cheers!
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Showing 1-15 of 19 comments
Jee Willikers Apr 6, 2019 @ 9:37pm 
Challenge can be done on a R4 bike.
Kurt3100 Apr 7, 2019 @ 6:41am 
All can be beat, Adjust suspension for every track do practice runs. If Track "A" required a soft suspension setup and Track "B" required a stiffer setup Then "B" wouldn't work for "A". Adjust as needed it helps with time attacks.
kensai606 Apr 7, 2019 @ 9:46am 
It's possible, there's even a thread about it.
Jugulador Apr 7, 2019 @ 11:12am 
Originally posted by Nemesis:
All can be beat, Adjust suspension for every track do practice runs. If Track "A" required a soft suspension setup and Track "B" required a stiffer setup Then "B" wouldn't work for "A". Adjust as needed it helps with time attacks.
I did all of it... even tried with very different setups.

The point is not that "if it's possible"... of course that aways will be more skilled players. The problem is the lack of balance in this challenge compared with other similar events (even on higher career levels). I've done those other TAs right at the first lap, no bike setup, no rewind and full realism... some of those with low pp bikes. I've spent more than an hour in this one and reach my personal limit.

BTW... Why set the target time that faster than the real life record? Isn't Ride 3 a simulator?
Last edited by Jugulador; Apr 7, 2019 @ 11:12am
Jugulador Apr 7, 2019 @ 4:08pm 
I've "beaten" the time. Set the ride mode to normal, turn on the abs and here it goes. The first time I play a Ride serie's game not in the Pro and with assists on. And it wasn't a piece of cake. This challenge dificulty is not balanced... should be over 7min to get the gold... or get rid of the bike unlock system (let them all be unlocked to buy since the beginning... don't even need to raise the prizes, 'cause money is easy to get in this game).
Last edited by Jugulador; Apr 7, 2019 @ 4:11pm
Jugulador Apr 7, 2019 @ 4:13pm 
This track is too big to "force" the player to run too much atempts and try different setups. I only can imagine how good someone can be to do gold here in pro physics and no assists (specially rewind).
kensai606 Apr 7, 2019 @ 11:17pm 
I liked that challenge more than any of the others, and I did it on Pro.
Not bigging myself up, it took me ages but was great fun :)
RECN Diathim Apr 8, 2019 @ 8:09am 
It was one of the hardest time attack for me, and just tried it once again and crossed the finish line with the time of 06:46:279. I used R6

Setups may totally different with every player, but mine was like the below

(Preload F8, R6 / Fork 6,7 / Rear shock 7, 7 / Hardness 8, 7)
(Gear Final 6 / 10 7 6 5 4 4)
With Pro physics, No anti wheelie, TCS off, Keyboard played
Jugulador Apr 8, 2019 @ 12:23pm 
I looked at your profiles (don't mean to be intrusive, just curious)... you guys are far more experienced players than me (one have more than 100 hours in R3, other more than 500).

RECN, your config is close to mine. I used the Kawazaki (my favourite Big 4 in the game... but I don't think their bikes represent the real ones, that I like Yamaha more) and worked better to stiffen the front and soft the rear (that is a generic set since Ride 2... but in real bikes things may work very diferent... in real Nord could be much better to soften the bike because the road is kinda bumpie). I also turn off the anti-w and the TCS, because they don't make the game easy (for gamepad players like me... on keyboard may be different), just your bike slower and less responsible. I just turn on the auto-lean because pressing a button to do that is to much counter-intuitive (and demmands to much button-pushing).

Kensai... I really wouldn't care if challenges and races on this game were hard on player if there isn't the bike unlock system and I could just buy what I want (and have the money)... but there are a lot of very interessing bikes that need to be unlocked with gold medals... IMHO.
kensai606 Apr 8, 2019 @ 3:29pm 
I understand and having the option to buy the bikes wouldn't reduce the fun.
As for setups, the primary one is obviously the top one. Allowing too much lean can cause a lot of problems. The rest I go off bike weight primarily. I had the rest of my R6 settings on 8. It got the bike nice and nimble.
I start off with settings at maximum then reduce as required.
Jugulador Apr 8, 2019 @ 6:52pm 
Originally posted by kensai606:
I understand and having the option to buy the bikes wouldn't reduce the fun.
As for setups, the primary one is obviously the top one. Allowing too much lean can cause a lot of problems. The rest I go off bike weight primarily. I had the rest of my R6 settings on 8. It got the bike nice and nimble.
I start off with settings at maximum then reduce as required.
I aways try to learn the default seting of every vehicle of every simulator. The only thing I use to change right at the begining is the gear relation (and, them, try to optimize every mid gear). I know a thing or two about car setup, but am a total noob with bikes... I know what every thing does but, yet, can't translate it into performance even in R3 (despite find it harder to set than on the GP Bikes, that is a hardcore sim).
RECN Diathim Apr 9, 2019 @ 5:39am 
Originally posted by Jugulador:
I looked at your profiles (don't mean to be intrusive, just curious)... you guys are far more experienced players than me (one have more than 100 hours in R3, other more than 500).

RECN, your config is close to mine. I used the Kawazaki (my favourite Big 4 in the game... but I don't think their bikes represent the real ones, that I like Yamaha more) and worked better to stiffen the front and soft the rear (that is a generic set since Ride 2... but in real bikes things may work very diferent... in real Nord could be much better to soften the bike because the road is kinda bumpie). I also turn off the anti-w and the TCS, because they don't make the game easy (for gamepad players like me... on keyboard may be different), just your bike slower and less responsible. I just turn on the auto-lean because pressing a button to do that is to much counter-intuitive (and demmands to much button-pushing).

Kensai... I really wouldn't care if challenges and races on this game were hard on player if there isn't the bike unlock system and I could just buy what I want (and have the money)... but there are a lot of very interessing bikes that need to be unlocked with gold medals... IMHO.

I turn off TCS because that prevents me from performing sliding rear wheel, which is lot useful when i need faster escape from corners. Of course, i don't ride that hard in my real life:steamsad:
kensai606 Apr 9, 2019 @ 9:37am 
I go off one basic principle: In an ideal world, all of the settings would be at maximum.
So why not start there, and THEN compromise?
Jugulador Apr 9, 2019 @ 11:59am 
Originally posted by RECN Diathim:
I turn off TCS because that prevents me from performing sliding rear wheel, which is lot useful when i need faster escape from corners. Of course, i don't ride that hard in my real life:steamsad:
In real life I didn't even bank my bike too much lol

But in game that is exactly what I meant with "don't make the game easy". Ride3 is very forgiving with controls... that said, restricting your bike "rotation" make things harder because your turn radius will aways be larger. It's easier to get use to be easy on throttle than to find race lines that fit a bike that refuses to rotate. But that is for me... is better that anyone ride the way is more confortable.



Originally posted by kensai606:
I go off one basic principle: In an ideal world, all of the settings would be at maximum.
So why not start there, and THEN compromise?
In racing vehicles setup the extremes usually are far from the optimum. We usually change a factory setting (that in real life don't work exactly like, just talking about simulators) only to fix some tendency that don't match the track or rider/driver stile (even them, is better that the rider/driver change his stile than to change the bike/car). The only exceptions are aerodinamics, gear ratio and fuel, that is common to use extreme settings on some vehicles.

After you learned how the vehicle is behaving on the event and doing all you can, them is when you start to change things (in a very long and demanding process of trials and analysis).

Of corse... that is what works for real racing and hardcore simulations... for Ride 3 I think your strategy may be the best way. And you at least have a strategy for setting your bikes... I usually don't care that much in this game lol
Mirabilis May 16, 2019 @ 12:58am 
I get the feeling that the difficulty of the challenges were set for people playing with all assists on. I've completed quite a lot of them on Pro mode and I find that there is a real imbalance. If I had to guess, I'd say the devs consider the game to be an arcade racer and so don't expect people to play on the Pro setting so set the challenges accordingly.
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