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I have no idea but isn't it possible to calibrate it via windows like you can with joysticks, wheels and the like?
For anyone new to this game and are having problems with the deadzone, the helpful people on this discussion board have provided a solution. Here is how I got it working:
download the 64-bit version of x360ce (its free, I think.)
Install it in the 64-bit version of the Ride3 directory:
C:\Games\SteamLibrary\steamapps\common\RIDE 3\ride3\Binaries\Win64
the C:\ drive in the above line refers to the hard drive you installed it on (it may not be C: in your case).
Run the x360ce application.
Select your controller and make sure pass-through mode is deactivated under the advanced tab (force feedback passthrough can be left on if you don't want to alter FF forces).
Go to left thumb tab and apply 1% deadzone, and about 20% controller anti-deadzone.
save and close the program.
enjoy!
It took me a little browsing to figure out. I've put the solution in one place so you don't have to do all the virtual footwork, so to speak. Other settings my be more suitable for your controller, so consider this a baseline setting to optimise if you need to.
Have fun. It's a good game.
I don't know what that is but I'm guessing it's a steering wheel?