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My suggestion: Forget about setting prices, and items, let the employee handle that. What you should do is either: Flood the stock with cheap and easy to acquire items, or put crafted items inside.
From what I could see, employees always put the items at the "base price" that they would be sold, then they barter with the clients.
For example. I sold a few 4 star zinc swords that I made. I charged 15 brass each. When someone purchased one, I found that I got something like 30 rep from that one item, telling me that I could probably charge a good deal more for it.
12 hour days usually net me an average of 200 brass.
As far as employees go? I have no idea. The Goods Store is my only shop, and I run it by myself.
Both Ned Scrumpy and Hazel Nutt work for me, right now on alternating 9 hour days. I don't do much at the store at all, just popping in occasionally to check on stock. The days Ned works I'm profiting like 15-20 brass, but the days Hazel works I profit around 70-80 brass, just based on 1 week so far. I pay them both the 3 br/hr that is the default.
Thinking of hiring Ichabod Moon for the mornings. He seems to still go into the shop every morning like he owns the place anyway and his stats are awesome.
Side note, is there any way to rename shops? Mine is still called Moon & Sons (which I just got
That means you're overcharging and people are unhappy spending so much on the item. If you undercharge, you get positive reputation. I don't really need money, so I sell everything for a couple brass. Selling a GummyYum Pie for 5 bucks gets me like 50 Rep each time to level up my store :)
If you have a big stack of an item though it's worth fiddling with the price, as that stack will stay there and keep the price for a long time.
The real secret to high profits, especially for the goods store, is to get the skill in the ledger that makes named npcs pay more for items depending on how many hearts they have.
Obviously for that you also want as many hearts on as many npcs from around the region where your store is as possible, but it's well worth getting the skill even if you don't have that many hearts yet.
Ah, I was considering that one for my next perk point. Its either that or save up for the rare goods order unlock, I think.
why sword there?
get workers lol.