Kynseed

Kynseed

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Illysen Jan 15, 2022 @ 9:36am
Question about tools
Hi !

I would like to know if it is possible to upgrade the tools we have ? For example, we got a 1x star tin bucket at the beginning of the game, but I can't use a tin bucket 3x stars I crafted afterwards. The other crafted tools have to be sold directly to the blacksmith, except for the first we make (but I think it becomes a 1x star anyway ?). This applies to any tools (except charms and wards).

I would like to thank you for the game. I really enjoyed it and I can't wait to see the full game ! I wish you the best of luck !
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Showing 1-5 of 5 comments
Lionbum  [developer] Jan 15, 2022 @ 10:36am 
The tools system is ancient legacy but is being redone along with the levelling. Thanks!
turvarya Jan 15, 2022 @ 1:47pm 
It never made sense to me, that you level a tool and not your abilities with it. I am glad you are changing that.
Lionbum  [developer] Jan 15, 2022 @ 2:03pm 
The original idea was that even a lowly tin sword could become legendary.
A cute idea but as our inventory grew, then it was less elegant.
So now it will be your proficiency in a tool of that type, no matter which material it is made from.
Fane Whitefang Jan 15, 2022 @ 6:36pm 
If you make proficiency affect the overall outcome of a tool wouldn't that make the tools streamlined though, There would be no reason to upgrade tools or ever mine :3

You could just as easily have different tool types with different metals which have different hidden stats and just allow a characters proficiency be able to access the full potential of the tool itself :3

So a copper bucket could still be used at 0 proficiency but is only 50% as effective as it would be at 20 proficiency being able to use 100% of the tool itself to it's full potential but I can see where you had trouble with the tools themselves cause it's starting to sound like a nightmare to myself as I think about it lol

Having tools grow stronger and better over time as you use them is probably the way to go, Different tool types should just be for aesthetics tbh but you can easily grant in extra efficiency anyway as flat bonuses to changing the material type of a tool for aesthetics by granting buckets used in a higher quality metal more storage space so it can carry more water or more milk or just increasing how fast it gathers and dispenses it's contents

From my experience playing your game though > I find it fun that my fishing rod gets better the more I use it without having to upgrade it

You could just have blacksmiths effect entirely only swords and armours for combat and you could just have tools upgrade in appearance as the player becomes more efficient with it getting better XD

To be a game dev though no matter what you do you are always going to be right and wrong XD

fun stuff also don't mind my post I just like to randomly think about something and give my opinion it's fun :3
Lionbum  [developer] Jan 15, 2022 @ 9:58pm 
There are various things at play with tools.
Using a tool (say, a sickle) gains you xp for a successful use. When you level up for that tool, it doesn't change any stats, just grants Perks. Your proficiency starts at Neophyte and goes up 10 levels to Msster.
For a sickle, this means extra seed chance, yield chance etc. So using a levelled up sickle now can possibly get you 2 x the thing you are harvesting and a chance to get seeds.
Materials of tools have slight effects too, so a copper sickle has a built in perk/buff and an iron sickle a different one.
Swords use this mostly to be effective vs different monsters (Hags hate iron for example). Swords do have a base attack power which varies per material (Tin is weakest, but can still be effective vs Hobs).
Then there are Skills which are gained from Masters. These vary from combat moves to gardening abilities like the skill to grow plants out of season. These don't affect the tools.
Player stats are altered via cooking recipes (and some jewellery items etc). Stats can add modifiers to combat hit power, stamina regen, friendship points gained, baby making chance and how easy minigames are.
Hope that helps! :)
Last edited by Lionbum; Jan 15, 2022 @ 9:59pm
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Date Posted: Jan 15, 2022 @ 9:36am
Posts: 5