Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
K fine... but if I have built an exact same Emergency pod 400 meters away because I am closer to the water (Ice Deposit) I have the same Oxygen supply and simple printer (which in fact I see no difference from the Workshop Printer to the one in the pod) Sure I have to connect it to a Solar Panel & Battery to have power... and once my main base is up I take that pod down... it's not in the way any more.
the one you build can also be taken out by a storm... the starter pod can't thats the point its guarantee safe place no matter what
We'll probably add warning ingame so player wont be suprised by explosion
But some of your instructions on the loading screen mention that newly built vehicles have better speed and ranged than used ones. Almost everyone reading this will understand this as a recommendation to replace the inital squad by a new one, and (in logical consequence) then scrapping the obsolete one