Occupy Mars: The Game

Occupy Mars: The Game

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Blackstone30 May 10, 2023 @ 9:18pm
Devs could you enlighten me please!!
Dear Dev-Team,
maybe there are a few points in this game i dont understand so i hope you can enlighten me.
Occupy Mars is a survival game on the red planet Mars. So far so good.
I might be a little bit spoiled but other survival games like Subnautica but OM makes me just wonder in so many facts.
What was your thinking process for the first Free Game run?
Why do you want me to build a Workshop in first place? When i play a survival game first i am gonna do is collect some ressources to craft the minimum tools. When its then possible i am gonna look for a good place to actually build a Base in your case it would be a living habitat so i get out of this crappy landing pod and could sleep in an actual bed instead of a chair. Also when its connected to water and oxygen you can grow plants in there.
I mean with almost every abandoned outpost in your game i only saw one maybe 2 with an actual workshop around. When i remember correctly habitat buildings are even pretty far at the end of the research tree. Why??
My routine in such games would be:
Land-gather materials-build a base-connect with water and oxygen-gather more materials and do some nearby exploring-start thinking of planting food-explore further-get the big tools.
So once again...why do you want me to start with a Workshop...sorry but personally its stupid when you could even place an incubator inside your habitat.
When having a look into the techtree it makes me wonder..why the hell do i need a Truck or a Motorcycle on Mars?? I mean a ATV is actually fine and you got the Rovers later. But can we also later build roads and ramps for doing motorcross...in the end its still a survival game and i dont think the map is that huge in need for vehicles like that.

A second question of mine is. From the beginning you can build stuff like solar panels or a fountain which look exactly the same as those on abandoned outposts but still..you can easily destroy your buildings with your power cutter...but funny you cant destroy all those kinds of buildings in those outposts??? Are those outposts made of vibranium that i need a higher tier power cutter??

And last but not least...please..stop using google translator. I play this game in german my native language and alot stuff is just wrong translated.
Last edited by Blackstone30; May 11, 2023 @ 1:42am
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Showing 1-15 of 20 comments
-₪EPIC₪- Fail May 10, 2023 @ 9:38pm 
A second question of mine is. From the beginning you can build stuff like solar panels or a fountain which look exactly the same as those on abandoned outposts but still..you can easily destroy your buildings with your power cutter...but funny you cant destroy all those kinds of buildings in those outposts??? Are those outposts made of vibranium that i need a higher tier power cutter??
They were high quality made? I mean... you're just supposed to be an electrician, not a construction worker/engineer, you are slapping crap together to make things work and have basic tier crap. Granted... given enough time perhaps, it 'should' work with low quality tools.
Last edited by -₪EPIC₪- Fail; May 10, 2023 @ 9:39pm
Blackstone30 May 10, 2023 @ 9:42pm 
But then i ask myself when i just slap crap together...Where is my Duct tape?? xd
-₪EPIC₪- Fail May 10, 2023 @ 9:44pm 
I know right? Even NASA LOVES duck tape.
LukaszP  [developer] May 11, 2023 @ 12:45am 
I'll write a longer response but i have to say we dont use google translate or any other translator for preparing other language versions. We are cooperating with the company that prepares translations for us. If there is anything wrong with those translations, please let us know becouse its a proof for us that somebody has just cheated on us. We are not able to check all of the translations simply becouse we dont have people in the team that speak all of them.
Auakopf May 11, 2023 @ 1:24am 
Originally posted by LukaszP:
I'll write a longer response but i have to say we dont use google translate or any other translator for preparing other language versions. We are cooperating with the company that prepares translations for us. If there is anything wrong with those translations, please let us know becouse its a proof for us that somebody has just cheated on us. We are not able to check all of the translations simply becouse we dont have people in the team that speak all of them.
When I started yesterday with checking the options, I, too, saw non-translated parts. Seeing your answer about this point I have an additional question: How familiar is that company or the translating person with survival games in general or with your game? The best translating person will fail if they do not have intensive experience with the special gaming language words and meanings of the technical jargon.

Might it be an option that you hire someone from the players who like the game already and speak well English and the Other language?

Just in case you think "What about you, Auakopf, for German language?" Sorry, but no, I cannot take this task ;) ;)
LukaszP  [developer] May 11, 2023 @ 1:35am 
Originally posted by Auakopf:
Originally posted by LukaszP:
I'll write a longer response but i have to say we dont use google translate or any other translator for preparing other language versions. We are cooperating with the company that prepares translations for us. If there is anything wrong with those translations, please let us know becouse its a proof for us that somebody has just cheated on us. We are not able to check all of the translations simply becouse we dont have people in the team that speak all of them.
When I started yesterday with checking the options, I, too, saw non-translated parts. Seeing your answer about this point I have an additional question: How familiar is that company or the translating person with survival games in general or with your game? The best translating person will fail if they do not have intensive experience with the special gaming language words and meanings of the technical jargon.

Might it be an option that you hire someone from the players who like the game already and speak well English and the Other language?

Just in case you think "What about you, Auakopf, for German language?" Sorry, but no, I cannot take this task ;) ;)
we think about community translations - you are right about good translators having problems with translations without context. Although we deliver the game to translators, it still happens. We'll investigate the problem and check our procedures, becouse something is definitely wrong here. Thanks for the feedback and ideas.
Blackstone30 May 11, 2023 @ 1:50am 
Yeah like Auakopf said...there arent just some wrong terms in the options menu in english the section is called Interface. And its totally translated into german and now calls "Schnittstelle". I mean even we in germany use the Term Interface in games already. And other example...when you are in the game in the top right corner it says ""Tablette = Tab" to open your Tablet. Well in germany Tablette means something like Pill. just to mention a few errors.
Btw looking forward to your response...just added a little text about vehicles to my op text.
emp456 May 11, 2023 @ 2:46am 
These companies (movie games, playway, etc which are related) use to have this kind of translation errors in all their games. I am actually totally convinced that, even if there's a 3rd party company doing the translations for them, they use Google Translator without any shame.

A big example from Drug Dealer Simulator. This was reported during the "early access" period and is still in-game, just for you to know what to expect in regards of improving translations before or after final release:

"Light". This word appears in the game at the title tag of planted hemp and it's related to how many sun light it's receiving (ie time to grow up)

This word in english can be a noun, an adjective and even a verb. In this case, it's a noun, the sunlight.

Google Translator, when configured to translate spanish->english returns the noun in english (sunlight, daylight, lamplight, glow, etc) But if you reverse the Translator direction (so english to spanish) it shows the adjective instead.

This meaning (the adjective) is what appears in-game if played in spanish and it's clearly why. They used Translator and copied the first word it appears. Not only that, in spanish the adjective can be masculine of femenine gender and they copied exactly the first word from Translator, which is the femenine adjective.

There's an extra problem because in spanish the adjective is a very different word ("iluminado/a") While in english the word "light" can also be an adjective and the word doesn't changes so it can mean "well lit" or "sunny", it's not the same case in spanish (noun light vs adjective light and noun luz vs adjective iluminado/a) What Google returns, then, is a very different word ("ligera/o") which it's an adjective for "light" but only if this means "of little weight".

So what we have in-game are a plantation system which main stat is "of little weight" instead of "well lit", just because Google uses a frequency algorithm for translations and thus the same word in different directions can change it's meaning.

A company that sells its services to translate from different languages must know all of this unless, of course, they indeed use Google Translator.

There are too many examples like this one on other games from them, specially when the need is to translate single, unique words with very specific meanings in and out the game (gas station simulator, prison simulator, bum simulator, dinosaur fossil hunter simulator, thief simulator...)

Sorry for the long wall, but as OP said: stop using Google Translator :P
Last edited by emp456; May 11, 2023 @ 2:55am
LukaszP  [developer] May 11, 2023 @ 3:59am 
Originally posted by Blackstone30:
Yeah like Auakopf said...there arent just some wrong terms in the options menu in english the section is called Interface. And its totally translated into german and now calls "Schnittstelle". I mean even we in germany use the Term Interface in games already. And other example...when you are in the game in the top right corner it says ""Tablette = Tab" to open your Tablet. Well in germany Tablette means something like Pill. just to mention a few errors.
Btw looking forward to your response...just added a little text about vehicles to my op text.
Generally the only thing you have to do in freeplay is survive. The game doesnt expect you to build anything. At the beginning its wise to build well and at least a few solars so you have water and energy and start gathering electricity exp. Everything else is optional. To research electricity tech tree you need to unlock workshop, but no need to build it. It is becouse to unlock workshop you have to grind something - so we are making player familiar with different methods of obtaninng resources. And the workshop is generally something like the center of your base, you need workshop to deliver electricity and water. All of the rest is quite useless without at least building like workshop/greenhouse etc. But you have also survival capsule which is sufficient for the beginning - unless you need to grow some food.

Habitat buildings are just after corridors so its about 3-5 points afaik.

Truck is something between rover and ATV, it protects you from weather effects, can take some cargo, has bigger accumulator and reach. Motocross you will be able to take with you in the rover or quad and establish temporary base with possibility to do some scavenging. Both are not available yet becouse those features dont meet our expectations now.

The idea behind limitations in grinding is balancing things. Possibility to grind everything with full efficiency makes drilling useless. We decided to change things and had the concept that as new Martian, new unexperienced worker, you tool does not allow you to grind those more complicated structures. The more you grind/drill/etc, the more hours your personal AI counts, the more deadly/dangerous things you can do.
On the other hand - it would be extremely frustrating for the player not to be able to grind things buit be themselves. So its a bit of compromise, but i understand it might not have been clear what we wanted to archieve. We are thinking how to cope with that after feedback.
LukaszP  [developer] May 11, 2023 @ 4:00am 
Originally posted by Blackstone30:
Yeah like Auakopf said...there arent just some wrong terms in the options menu in english the section is called Interface. And its totally translated into german and now calls "Schnittstelle". I mean even we in germany use the Term Interface in games already. And other example...when you are in the game in the top right corner it says ""Tablette = Tab" to open your Tablet. Well in germany Tablette means something like Pill. just to mention a few errors.
Btw looking forward to your response...just added a little text about vehicles to my op text.


Originally posted by emp456:
Sorry for the long wall, but as OP said: stop using Google Translator :P

Guys, we promise we will definitely look into that - not only becouse its bad, but also becouse it means somebody has just took money for translation and cheated on us...
Blackstone30 May 11, 2023 @ 4:17am 
Well its just my kind of drift and i am sure alot others my think alike too starting on a new Journey first with Building your Habitat before thinking of a workshop or a greenhouse. Sure you can also build a well first and solar panels but then you could also connect them to the habitats put some small planters in there aswell.
If you ever played like Subnautica you dont start big with building your Submaring hangar..
you first got your small capsule gather materials and then you find a good spot for a base also with living habitats and then you continue increasing your base...so it might end up looking like the base in the campaign.
Or do you also think Marc Watney the guy from the Movie The Martian survived all the time in a workshop? Nope all done in those habitats.
Could be even a separate Techtree for Living if you wanna add decorations later.
LukaszP  [developer] May 11, 2023 @ 4:29am 
Originally posted by Blackstone30:
Well its just my kind of drift and i am sure alot others my think alike too starting on a new Journey first with Building your Habitat before thinking of a workshop or a greenhouse. Sure you can also build a well first and solar panels but then you could also connect them to the habitats put some small planters in there aswell.
If you ever played like Subnautica you dont start big with building your Submaring hangar..
you first got your small capsule gather materials and then you find a good spot for a base also with living habitats and then you continue increasing your base...so it might end up looking like the base in the campaign.
Or do you also think Marc Watney the guy from the Movie The Martian survived all the time in a workshop? Nope all done in those habitats.
Could be even a separate Techtree for Living if you wanna add decorations later.
hmm, i would rather think about separate building, similar design as small corridor or airlock, you could add it almost anywhere and it would have sockets. If i understand well, you just need more options for customisation of the base.
Joergitech May 11, 2023 @ 4:31am 
have now 10 old base explore and have no workshop blueprint that is frustrating all othr late blueprint fund i but the needed no
Blackstone30 May 11, 2023 @ 4:33am 
Exactly...but then right from the start. See it like this...when you translate Workshop in german...it means Werkstatt...and that means a place where you can for example fix cars. Repair them, modificate them...what so ever...building incubators in there is actually the last you would think of placing in a workshop.
LukaszP  [developer] May 11, 2023 @ 4:38am 
Originally posted by Joergitech:
have now 10 old base explore and have no workshop blueprint that is frustrating all othr late blueprint fund i but the needed no
workshop doesnt need blueprint. If you mean the gate in electricity tech tree it needs researching workshop technology - which is in Materials tech tree and you need to scrap a few crates in abandoned bases to gain a point and unlock the tech. Its the first tech there. Sorry it the description is misleading.
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Date Posted: May 10, 2023 @ 9:18pm
Posts: 20