Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That may be an explanation. Hopefully because they are just to baffled then, as it's just a matter of simple logic and simple mathematics once you take a closer look onto these values.
Just a few comments above yours, I've already wrote:
As water spots refill themselves at some specific rate, they have a constant flow. It's just that if you take more out of it than it refills itself, for some time the reserve capacity will eventually "dry out". That actually means, it provides just it's constant flow then.
Ah. Gotcha. That I can deal with. I didn't take notice of the capacity amount with the water tracker thingie.
Not sure, if you refer to my comment or to the "to less water to grow crops". So just in case, these 100l capacity at a flow rate of 2l/h can't be true, even if it's shown as such. I tested it myself, even if its obvious anyway, if you think about it's possible to run several wells for dozens of days without any problems. Details here: Wells running dry
Yeah, 4000l is a huge amount in this game. A large double shelf of beetroots (that's 24 seedlings, resulting in a harvest of 96 beetrods) in the greenhouse needs about 10l/h, a little less if I recall correctly. Thats a water supply for at least 400h without any further water supply. Which means, its supplied with water for 16 and a half days/sols.
If you want to compare these values with real life, you're in the wrong topic. That would be a matter of scaling, but here is ranting about water being to rare. If you want to talk about the scaling, then talk about scaling. But not about water being to rare. Else that's why your argument is driven to be nonsense.
It's not nonsense. It's a fair point. The horizontal tanks hold 50,000 L. So 4,000 compared to that isn't much. I prefer to stock up on everything as much as possible in the games I play. So I say 4,000 isn't much. Stop telling other people their thoughts are nonsense. That's called being a douche.
Even if you are unhappy with massive oversized tanks in relation to the ingame mechanics still doesn't make water to be to rare. I already did the explanation and the math. If you use this argument to talk about rare water supply still doesn't makes it magically true. It's still wrong, If you like it or not. And if it's an argument which doesn't relate to the topic, it's nonsense in this relation. Just being honest.
If you just want to discuss about unrealistic relations/scaling instead, you can do that. I even talked about to do that in my comment. So it's wrong to say, I'm trying to stop this discussion. I just say, do that kind of discussion at it's correct place. That's just a completly another topic than here.
Just read my comments again, there are all explanations. And if you feel offended by these facts, then prove my arguments being wrong.
for me a recycling system that i posted in another topic would be best as water on Mars will be a limited resource and you will have to ration it and not build a swimmingpool
ive got 30+ wells running at the same time producing 414 lites per hour my base uses 400 per hour i have a small dome a large and a medium 2 greenhouses and they haven't run out yet and im playing campaign.
Lot's of misinformation which is taken to start to rant. And that's really annoying.