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Other than that, you can often find them inside the old bases (two story Habs particularly), but you have to open every panel (the white pedestal console's with a black screen), locker, container and Airlock (it's amazing how many items I've found sitting between the two airlock doors). Also check each desk and crate, you'll sometimes find them just sitting on top.
Edit: I almost forgot the consoles appear to give random circuit boards, so do the lockers, and if there is a circuit board on top of a create one or more of the crates may have a circuit board.
Yes the Rover has a bed so you can sleep uninterrupted but to go that far out, you need to set up camps with some form of O2, water and power support. I used to set up on a well and tear it down when I charged up and filled both O2 and water. To do it just using the ATV also means setting up a survival capsule, which you have to unlock first.
For a starter camp, you can just set up a survival capsule, a well and a small solar panel connected direct to the Capsule. It won't have power when the sun goes down, but it can be slept in with your helmet on, and you won't freeze to death. When the sun is up it will provide top ups for oxygen and water which are the real crucial needs.
My current save, I've gone for the option of setting up permanent expedition camps at about 5km intervals (whenever I head out in a direction, I just set them up along the way). These can be named on the map so that they're always easy to find. These consist of the following:
A survival capsule (not for sleep, but for the oxygen production, I also stash a few MRE's)
A Well
Two Medium Solar Panels
Two ECU's
A battery with an extension
It's a little exorbitant, as it takes 3 small circuit boards each, but once you're out beyond 5km you tend to find lots of boards of all types in the abandoned stations.
I'll set up the expedition camp on a water supply (hopefully near a few buildings that need stripping) and set it up the following way:
The solar panels feeding their power to an ECU which is set to feed 100% to the battery. This is set to send a full charge to the second ECU which has 1 outlet set to feed the survival capsule with only 5kw (all that's needed for it to generate O2), the remaining power stays in the battery for when a vehicle recharge is needed. The well has its own solar so it can keep pumping away each day.
Each camp then has an abundant supply of water, air and power stored up for recharge as necessary.
If the developers still read these comments then i ask that you make it so you can print circuit boards in the 3d printer. if you're worries about it shifting the game balance then you good make it so it prints them unpopulated so you have to solder the components in.
If you press the button "Z" should actually be able to see them even if the color white of the border is hard to see, is a bit unfortunate chosen this color.