Shenmue I & II

Shenmue I & II

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Forklifts are fun, Shenmue 2!
Playing through the forklift mini game in Shenmue 1 reminded me just how tightly coded and designed it was. Suzuki-San takes a very mundane construction job and turns it into both a racing game (literally) and an excellent lesson in spatial relationships. It’s so satisfying just raising and lowering the forks and lining up and dropping off the load as quickly as possible. I especially love how they mix it up with two warehouses later, but I felt it could have done so much more with it. The mechanics alone are fun enough for a stand-alone title, especially in the age of Eurotruck Simulators.

Aaand then in Shenmue 2... we get Deilin.

As the great James Rolfe once said, “what were they THINKING?!”

Why the flying **** we weren’t allowed to do this job again on the second game is beyond me. Was there an actual real world explanation of the time and place of 1986 Hong Kong that supports this glaring omission? Did they not use forklifts at their docks, too? Perhaps they found human double teams more efficient... ? Or was Suzuki-San so enamored with their new box-lift, ball-drop, book-carrying, crowd shouting employment implementations that he just moved on?

In any case, it does make Shenmue 1 all the more special for it.

(Btw, be sure to grab the winning prize at every position in the race: those suckers are worth a lot in Shenmue 2)
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Showing 1-12 of 12 comments
Phil Matic Aug 28, 2018 @ 11:38pm 
Well, in Shenmue 2, there are a lot more things. Street fights, lucky hit, larger environments to explore, gambling, etc. I assume it might have to do with memory or storage issues
ktilla23 Aug 29, 2018 @ 1:11am 
Aww i like Deilin. "Here" "Left, Left, Left, Left" "Don't drop it!" "What are you doing!" "Push the times i tell you!" Ryo "Sure"
antraxx_argadi Aug 29, 2018 @ 3:10am 
Yeah I just did the secret thing, unfortunately I beat the second fighter on the day I was supposed to leave, so I didn’t have time to go back to the tree. By the time I lost 7 rounds (because they’re rigged) I was forced to return to Man Mo.

I remember getting the gold medal in the Xbox version, but only after looking up all the steps. What a ridiculously convoluted secret. But, ah, that’s why we love this series: it can be so odd. It seems to revel in it.

I accidentally went too fast through Hong Kong this time... But I cheesed the gambling scene to make enough money to hopefully get all the figurines before game’s end.
antraxx_argadi Aug 29, 2018 @ 3:16am 
Originally posted by ktilla23:
Aww i like Deilin.

I like him, too, but that mini game sucks by comparison. I get it’s supposed to feel tedious in order to slowly entice you to find other means to fortune, but the other means are pretty damn tedious too.

Pachinko is alright, but I seriously want to punch the guy’s face when I see him smiling after I lose (you know, the one by the Aberdeen bridge).

Forklifting was just pure, surprisingly tense, fun, and was a clever way to also push the story further.
VallistiX Aug 29, 2018 @ 4:31am 
Originally posted by ktilla23:
Aww i like Deilin. "Here" "Left, Left, Left, Left" "Don't drop it!" "What are you doing!" "Push the times i tell you!" Ryo "Sure"
i failed everything on purpose one time, didn't stack a single crate. Delin was a savage complaining about it! :D

But yeah forklifts were much more fun!
KenW77 Aug 29, 2018 @ 4:36am 
As much as I love Shenmue 2, I agree that the jobs in the game aren't very good. The crate carrying sucks and it is way too hard to make money with the lucky hit job. Two small flaws in an otherwise outstanding game :)
VallistiX Aug 29, 2018 @ 4:48am 
Originally posted by kenw77:
As much as I love Shenmue 2, I agree that the jobs in the game aren't very good. The crate carrying sucks and it is way too hard to make money with the lucky hit job. Two small flaws in an otherwise outstanding game :)
Forget the crates! Roll it on top man, roll it on top! Behind the GreenMarket Pawnshop or close by.
Shenmue 2 dont have playable forklifts you can see those however when arriving in Honk kong in boat cant even enter forklift area since guard told you go home.
Citizen Cook Aug 29, 2018 @ 5:01am 
Originally posted by antraxx_argadi:
Playing through the forklift mini game in Shenmue 1 reminded me just how tightly coded and designed it was. Suzuki-San takes a very mundane construction job and turns it into both a racing game (literally) and an excellent lesson in spatial relationships. It’s so satisfying just raising and lowering the forks and lining up and dropping off the load as quickly as possible. I especially love how they mix it up with two warehouses later, but I felt it could have done so much more with it. The mechanics alone are fun enough for a stand-alone title, especially in the age of Eurotruck Simulators.

Aaand then in Shenmue 2... we get Deilin.

As the great James Rolfe once said, “what were they THINKING?!”

Why the flying **** we weren’t allowed to do this job again on the second game is beyond me. Was there an actual real world explanation of the time and place of 1986 Hong Kong that supports this glaring omission? Did they not use forklifts at their docks, too? Perhaps they found human double teams more efficient... ? Or was Suzuki-San so enamored with their new box-lift, ball-drop, book-carrying, crowd shouting employment implementations that he just moved on?

In any case, it does make Shenmue 1 all the more special for it.

(Btw, be sure to grab the winning prize at every position in the race: those suckers are worth a lot in Shenmue 2)


I love the forklift driving! And it’s even better now with an xbox one controller.
The box job sucks!

I would love to drive the forklift again in S2.
Wolfie Aug 29, 2018 @ 8:58am 
Easy to make money. Roll it on top, fail just reload in 10 seconds. Lol.
danmaku Aug 29, 2018 @ 9:10am 
I found a reliable lucky hit table in the Green Market Quarter you can use - the Turtle board on the same street near Come Over Guest House. The payout is 12x for 10 HK$ so even if you miss a few games you can recoup the costs easily.

If you know where to drop, you can easily make at least 100 HK$ per ingame hour.
antraxx_argadi Aug 29, 2018 @ 1:36pm 
Originally posted by Impeachment2018Lol:
Easy to make money. Roll it on top, fail just reload in 10 seconds. Lol.

Yeah, it’s actually really easy to exploit that particular gambling game if you wish, and you can step up your bet really high in certain places

Originally posted by danmaku:
I found a reliable lucky hit table in the Green Market Quarter you can use - the Turtle board on the same street near Come Over Guest House. The payout is 12x for 10 HK$ so even if you miss a few games you can recoup the costs easily.

Yeah, I know the one, but I seem to have more luck with the 5x6 table near the bridge (I just really hate the host of it. Stupid face guy)
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Date Posted: Aug 28, 2018 @ 11:21pm
Posts: 12