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2. Try Shield for 4 types of damage and scroll with nondispelable debuffs
3. Evilheart + soulbringer ofc. Fairy for heal only.
4. 50%kill, -2 buff, -turn. You can put one on warrior, but last 2 you should spare on party. So.. you loose multihit.
anywhere near or above 2k will do fine, more is always better :)
2-
Scroll for ice maiden (if you plan to use her as damage rather than debuffer / support), instead of 80% posession for ice damage, get 30% on hit posession. Splash damage for ice damage is also a good idea.
Other characters (ideally tank / taunter / defense) will synch up very nice with "freeze enemies for X seconds when taking damage" which enables snow maiden to utilize her 150% damage boost more often.
Also having her take the first turn (if you already have a taunt scroll tank) helps a lot in negating the enemy team's ♥♥♥♥♥♥♥♥ attacks since they turn much much slower like that. anywhere near or over 75% is perfectly fine. Should be one enchant
3-
Fairy stone set is great. Beyond that the usual, crit dmg, +int%, +hitrate, possibly even 2 set for 100% effect mastery.
4-
Increased hit targets with starred effect that causes spillover damage to get applied to other enemies.
If you lack one of those, a debuff starred ring is also a great choice, especially when taking the first turn, and barring that, any +damage ring is fine too.