Dragon Cliff 龙崖

Dragon Cliff 龙崖

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Iks May 19, 2018 @ 4:01pm
Support unit Review/write-up
Duelist offers a very powerful damage reduction buff, dispels, and at 85 some offensive or defensive buffs on his ability. Scroll of Arrogance helps a LOT on longer fights – reducing ALL enemies outputs & hit rates, while greatly helping his own. His Weapon/Armor Star Effect also further increases his defensive bonuses. He may start out so-so, but he ends up as a top-tier defensive support. If you’re dying a lot, this is a strong option.

Tactician is a great damage/support hybrid. She has the option to focus more on dispels with her Tier 2 talent “Dispel” and excellent shields makes her a powerful unit. Her level 85 talents do a lot for her, as well, offering more invulnerability shields or another form of offensive dispel. Unfortunately, she falls behind due to lack of Scroll or weapon/armor effects. If you want a shielding badass, she may be for you!

Warrior is probably the most powerful unit in the game from his base kit. He’s a tank, He’s a dispeller and he’s a debuffer. It’s very hard to beat him. From the start, Sunder Dispels 3 effects AND reduces all targets resistances. His level 85 talent lets him taunt, as well. When combined with a taunt scroll – he’ll entirely replace your Paladin. Even his regular attack is a monstrous phys res debuff on all enemies – clearing the way for your phys units to destroy the enemies.

Tough Woman is a strange, but powerful unit. Large boosts to agility greatly help your accuracy rate and per special boosts your team’s progress rate GREATLY. This is either a godsend or an unwarranted buff, depending on your comp & strategy. Easily forgotten, but certainly has a place!

Iron Soldier is a very powerful unit with a flat +50% damage multiplier on your team. He dispels every attack, as well. He’s a simple unit, but not one to be brushed off.

Bun Sisters bring A LOT of resistances for “free” to your team. Her Punishment can’t crit, so it isn’t very strong once you get to late-game but scaling her vit up to insane levels early on can have her carry your entire team for a while. With a lot of agility, she can single handedly take your entire team into crazy levels of defense.

Nightblade is in a bad place if you look at her damage. Reducing healing isn’t especially useful most of the time, either. However, her scroll allows her to greatly decrease all targets dodge rate. I think she’s a little weak right now, but she could very easily become a top-tier support with a buff! Don’t sleep on that -dodge rate%!

Snow Maiden is a unit that brings a powerful slow, dodge reduction, accuracy reduction AND a chance to freeze – just on her regular attack! With just her T2 talent, she can dispel TWO buffs 60% of the time and with the right ring – on 3 targets! Quite powerful…but sadly so many things are immune to the slow and confuse, I don’t find myself using her much. It should be noted, she’s the only unit who can dispel ALL debuffs on a target with her T4 talent “Clean”.

Soul Thief is a weird unit. His attack dispels, but only hits one target. With the proper ring and T2 talent, you can dispel 3 targets every turn twice – which is nice. He also decreases all enemy’s agility, which slows and makes them more apt to be hit. With the weapon effect, he can decrease enemy’s resilience, as well. Ultimately, I find the other options to be better – maybe I’m undervaluing the random confuses though. Hard to say. I didn’t much like him.
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Showing 1-15 of 18 comments
Binkly The Cat May 19, 2018 @ 5:26pm 
where my boi drunk reader at
Iks May 19, 2018 @ 5:48pm 
Originally posted by Toxic Player CPU:
where my boi drunk reader at

In tha Gabage, where he belongs
TadaceAce May 19, 2018 @ 7:26pm 
Support is wonderful in this game. I almost always run 2 supports and I've cycled through a lot of different ones.

You didn't include chubby woman here but I consider her a support, a rather good one, once you've got her 85 talent so that rotation grants an absorb shield.

The only issue is some of the supports require them to use tactics. My team is rage stretched as is so I often find myself running bun sister or duelist.
Demonsunder May 19, 2018 @ 11:28pm 
Originally posted by Iks:

Iron Soldier is a very powerful unit with a flat +50% damage multiplier on your team. He dispels every attack, as well. He’s a simple unit, but not one to be brushed off.

Iron Soldier also negates 70% of Int (and str when spec in talent tree) its a huge damage nerf for enemies.
TadaceAce May 19, 2018 @ 11:50pm 
Originally posted by Demonsunder:

Iron Soldier also negates 70% of Int (and str when spec in talent tree) its a huge damage nerf for enemies.

It's 30%? I've never used Iron Soldier. Seems like a better version of duelist if you don't have the rage?

I can't see the 50% multi being useful endgame. By mythic like 200 you're using something to scale damage exponentially that would outweigh a basic multiplier.
Demonsunder May 19, 2018 @ 11:54pm 
Originally posted by TadaceAce:
Originally posted by Demonsunder:

Iron Soldier also negates 70% of Int (and str when spec in talent tree) its a huge damage nerf for enemies.

It's 30%? I've never used Iron Soldier. Seems like a better version of duelist if you don't have the rage?

I can't see the 50% multi being useful endgame. By mythic like 200 you're using something to scale damage exponentially that would outweigh a basic multiplier.

meh, for damage you dont need anything more than fire assasin and cube (fa eats fire seeds adds to str, so as the fight goes on he gets stupid powerful, I dont even put str on him anymore just stack Fire/phy damage bonuses)
AiponGkooja May 20, 2018 @ 7:25am 
Originally posted by Demonsunder:
Originally posted by TadaceAce:

It's 30%? I've never used Iron Soldier. Seems like a better version of duelist if you don't have the rage?

I can't see the 50% multi being useful endgame. By mythic like 200 you're using something to scale damage exponentially that would outweigh a basic multiplier.

meh, for damage you dont need anything more than fire assasin and cube (fa eats fire seeds adds to str, so as the fight goes on he gets stupid powerful, I dont even put str on him anymore just stack Fire/phy damage bonuses)


That seems like a really good idea with the Fire Asn. Being able to ignore Str lets you focus hard on everything else needed. How far are you able to push with that?
thinklikeacushion May 20, 2018 @ 11:56am 
Really liked reading your thoughts on the support class characters, would love to see some on the other classes in the game! (Maybe even put it all together in a guide/info type thing!)
Konfu May 20, 2018 @ 1:14pm 
Bun Sister is a beast with her exlusive... I am doing mythic with her alone to Speed up process, sometimes she dies but when see Survies Stage 1 and got her first Buffs through her exclusive she is not killable. Mine has maxed out almost 400K HP and 2 Shots the Mobs.

I Think later on she will be not that good, but currently at around level 70 mythic she is the best Class by Far.
Last edited by Konfu; May 20, 2018 @ 1:18pm
TadaceAce May 20, 2018 @ 1:29pm 
Originally posted by Brainfart:
Bun Sister is a beast with her exlusive... I am doing mythic with her alone to Speed up process, sometimes she dies but when see Survies Stage 1 and got her first Buffs through her exclusive she is not killable. Mine has maxed out almost 400K HP and 2 Shots the Mobs.

I Think later on she will be not that good, but currently at around level 70 mythic she is the best Class by Far.

Her exclusive? The vitality buff when killed by punishment? I've always found punishment to be utter garbage. 100 rage for mediocre damage that doesn't scale? I guess it would scale well with crit damage?

Anyone else use her for dps? Does she scale into endgame? I'd estimate it'd do 300-400k
tops (prior to exclusive buff stacking) which just wouldn't be worth the 100 rage when better dps options are available.
Last edited by TadaceAce; May 20, 2018 @ 1:30pm
Konfu May 20, 2018 @ 3:38pm 
Punishment is Garbage but because you have an absurde amount of HP through your exlusive it does a lot of Damage, and on top of that you have a decent amount of of Damage Reflection, so enemys can kill themselves if they want to, and it is very nice for the Bosses.
And Punishment is also Realdamage so it does the same amount Damage to every Mob in the Game becaus it ignores all stats.
Only downside is that it will not Crit :(

Oh and because of your High Hp you get a nice Absorbtionshild at the Start of each Battle. Mine is around 150K with a Battlerecovery of 50%. And because i also have 25% Turnrecovery and Agi at around 6500 (faster Turns, you don't need to to dmg für the Heal) it almost never runs out.
NOTICE: I use Life Portion LVL 7 on Each Run, without that i never reach that high Numbers.

And last but not least. Punishment only Costs 41 Rage. - 50 through the Last Talent and the other 9 sec through random Rage Efficiency.

If you survive the first round (Guys who Attack 4 Times are a ♥♥♥♥♥ on the first Floor. And ♥♥♥♥ bears!) you are fine.

A Ring who Removes Debuffs (4+ with 90%) is almost necessary.
Kill Enemys under 50% does not work! At least it didn't when i tryed. I'm not sure if this would even trigger the Exclusive so it's fine.
On the equip look for the highest Amount on Vit and get a Weapon with Agi. Also get Battle and turn recovery. Ignor everything else (Maybe look for good Resistance)
Gems Bonus are 30% Agi 50% Vit 30% Vit (Gems with high vit are nice but quite rar for some Bonuses). For the last 2 just get the one with highest Vit on it and ignore Bonus.
Get start with Turn procress x% 1 Time (i have 77%) and also steal x% Agi (the higher the better) when deal dmg 3 Times on your Equip.
On the Weapon i also have Start Battle with 2 Shields, to help surviving the first round, also the higher the better.
On Talent get first row Battle Recovery, Agi boost, second row Dispell one Effect, 3 row whatever and last row - 50 ragecost.
Always get the highest possible Gear of curse...

And don't forget the exclusive!
Btw mine is only level 9, i don't know if a higher one gives you much better stats on it.
I have 9,4% on Vit boost and 56,1 on Reflection.


Like i said overall a very Strong Char not immortal but close haha, but i doubt that she will be scaling that well on higher floors. I need to check with new Level Gear and how much Vit is changing each Level.
But i can't imagine 5 of them in a group, or 4 with 1 heal? With like reduce Ragecost to 10 lol...
But even alone with 4 Others she is really strong, because of her Damage and her Resistancebuff


Last edited by Konfu; May 20, 2018 @ 3:53pm
verrueckter May 21, 2018 @ 6:27pm 
Just got past 500 today and from 501 on my stun spamming Tactician is rarely landing his stuns, even with over 7k HR, the mobs are getting their turns and using up the shields. I am thinking about swicthing to duelist but not sure how to build him. I have the Scroll of Arrogance, but haven't had any luck getting his Sword/Armor affix, for Star ring should I use Insolence to increase the number of targets he debuffs? Any star or legendary affixes I should give him?
Last edited by verrueckter; May 21, 2018 @ 6:29pm
LostBoysStanley May 21, 2018 @ 6:46pm 
Does Bun Sister work in endgame?

You decide! https://imgur.com/a/Rqykel6
Kupo Nut May 21, 2018 @ 6:55pm 
Originally posted by verrueckter:
Just got past 500 today and from 501 on my stun spamming Tactician is rarely landing his stuns, even with over 7k HR, the mobs are getting their turns and using up the shields. I am thinking about swicthing to duelist but not sure how to build him. I have the Scroll of Arrogance, but haven't had any luck getting his Sword/Armor affix, for Star ring should I use Insolence to increase the number of targets he debuffs? Any star or legendary affixes I should give him?
That's because you need EHR not HRA to land debuffs...
verrueckter May 21, 2018 @ 7:17pm 
Thanks, man that's a hard stat to stack, by changing out his gems and swapping the weapon enchant I got him up to 174. Gonna have to pray for the agility + ERA once i have the mats to spam enchanting. Good to know though, that means switching to Duelist wouldn't mean anything since he needs the EHR to land his debuff as well, I would merely be swapping out their Tactics, unless they have enough EHR to land their debuffs.
Last edited by verrueckter; May 21, 2018 @ 7:23pm
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Date Posted: May 19, 2018 @ 4:01pm
Posts: 18