Firmament

Firmament

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gmilliorn May 19, 2023 @ 8:17pm
Rotary Crane alignment
Where does the crane need to connect? I can get there multiple places, with alignment
that would be easily crossed in any non-Cyan game. For example:

https://steamcommunity.com/sharedfiles/filedetails/?id=2978064133

No go. though. I've rammed the crane into just able everywhere.
Originally posted by Top Gun:
I was in that same state myself, and you're going to hate the answer...you need to line up the OTHER side of the crane with that ice block. There's a ramp that lets you walk down onto it.
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Top Gun May 19, 2023 @ 8:26pm 
I was in that same state myself, and you're going to hate the answer...you need to line up the OTHER side of the crane with that ice block. There's a ramp that lets you walk down onto it.
KidGluv May 19, 2023 @ 9:14pm 
This puzzle is kinda goofy in that the player could easily step over that tiny ledge to get across on the ice :P
joridiculous May 20, 2023 @ 2:32am 
Originally posted by KidGluv:
This puzzle is kinda goofy in that the player could easily step over that tiny ledge to get across on the ice :P
wait until the "greenhouse". Talking about stupid gap you cant cross because vidya gaems.
zemerick13 May 20, 2023 @ 3:04am 
There's quite a few of this unfortunately. It's amazing this character can walk up stairs with their phobia of small obstacles/gaps. The sooner you learn that such things are a hard block, the better. It helps you "see" the puzzles better, knowing "OH, that won't quite work, I need to do it a different way."
joridiculous May 20, 2023 @ 5:22am 
Originally posted by zemerick13:
There's quite a few of this unfortunately. It's amazing this character can walk up stairs with their phobia of small obstacles/gaps. The sooner you learn that such things are a hard block, the better. It helps you "see" the puzzles better, knowing "OH, that won't quite work, I need to do it a different way."
Its more stupid when its not consistent. Like the "greenhopuse" where you can cross gaps between the "platforms", but not a gap smaller because puzzle isn't "solved" exactly like this or that
gmilliorn May 20, 2023 @ 6:06am 
Originally posted by Top Gun:
... and you're going to hate the answer.../spoiler]
Ugh, I hate it already - but thanks!

I already ran into this at the greenhouse, at this spot:
https://steamcommunity.com/sharedfiles/filedetails/?id=2978065399

I recall this happening in Obduction as well.
Last edited by gmilliorn; May 20, 2023 @ 6:10am
Truffle May 20, 2023 @ 6:51am 
Originally posted by gmilliorn:
Originally posted by Top Gun:
... and you're going to hate the answer.../spoiler]
Ugh, I hate it already - but thanks!

I already ran into this at the greenhouse, at this spot:
https://steamcommunity.com/sharedfiles/filedetails/?id=2978065399

I recall this happening in Obduction as well.

This was probably my 'favorite' illogical thought process in the entire game. Instead of player just fiddling a little to clamber over that very minimal rubble, which is to daunting and risky a task for them.

Player is 'made' to risk life or death crossing a convoluted watering system, that's been unmaintained for who knows how long so it could quite possibly at any moment snap and send them to their death, obviously that's the safer option.
Darkeyedseer May 20, 2023 @ 8:01am 
you know i loved reading this. i love the i could crawl over that if it was in the real world.

yes you could but this is a puzzle world you have to solve the puzzles. if this was the real world you could scale the mountains get some rope and repeal down structures. rip up planks to form a bridge but this is a game not real life. its like playing and escape room then getting mad that they don't just let you smash the box that a key is inside open instead of figuring out the padlock combo.
KidGluv May 20, 2023 @ 8:20am 
Obviously it's a game, but I think these 'obstacles' that stick out as being a bit contrived could easily be fixed with the prop design, etc.. Cage off the 3ft ledge, make the pile of rubble bigger.. But would this look as pretty? I'm sure that is what the level designers were thinking, and I totally get it.
StratosFear May 20, 2023 @ 9:48am 
Originally posted by KidGluv:
This puzzle is kinda goofy in that the player could easily step over that tiny ledge to get across on the ice :P
It's another invisible wall like at the edge of every cliff.
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Date Posted: May 19, 2023 @ 8:17pm
Posts: 10