IL-2 Sturmovik: Cliffs of Dover Blitz

IL-2 Sturmovik: Cliffs of Dover Blitz

Game worth buying? (CoD Blitz)
Hello, fellow pilots! With the purchase of my first flight stick (Gladiator NXT by VKB) I've started to compile a list of flight sims I want to try out. I've been looking at CoD Blitz and am hesitant to purchase due to the mixed reviews and people saying that they have joystick recognition issues, it's a pain to bind controls and once they do the bindings disappear, etc. Are these issues still present? If so are there any fixes? What's YOUR biggest issue personally? I've read "professional" reviews but I want to hear it from the community. All feedback welcomed but please be detailed
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Menampilkan 46-60 dari 68 komentar
Toprudder 31 Okt 2020 @ 5:33am 
Diposting pertama kali oleh Nightshade808:
Even for the base game and anyone having any interest in the Battle of Britain I would say a definite yes. It is infinitely more improved over the initial release in nearly all aspects. I can't do a comparative anymore (because strangely my BoS CTDs at splashscreen) but I do remember BoS becoming simpler and easier to fly (closer to 1946) when I last flew it. Although I am still endeared to 46 for it's simplicity, easy immersion, and theaters I enjoy the simulator quality and ground visuals of CLoD:Blitz a little more everytime I strap into the cockpit.

Try landing a Spitfire in a crosswind in BoX. Blitz is hampered by a UI that the developers have failed to overhaul. The team abandoned the BoB and went to North Africa. There is no functional BoB campaign/career system, only single missions with text between as a placeholder for campaigns. My guess is that most newcomers to Blitz spend literally many dozens of hours learning to negotiate its' interface, eventually conclude that it is still a broken game and then only fire it up to see what the latest update changed. Those shortcomings won't matter to those who play online because it is the online environment they crave. I don't see how Blitz will ever offer VR if the user interface can't be changed. "Truesky" will not bring VR any closer to reality for Blitz if the game cannot get past its' creaky UI. No matter how many airplane variants Blitz/DWT offers you cannot sit in the cockpit of any of them. The saving factor is that some of them are shared with BoX and for those you can fire up BoX in VR and fly them there. Eventually there will be a Normandy map for BoX. So there's that. It is folly to suggest that either sim is "superior" to the other because one or the other is more "simplistic". The game features differ though and I think it is reasonable to point out where those features diverge significantly.
Maru 31 Okt 2020 @ 9:55am 
Diposting pertama kali oleh Toprudder:

Try landing a Spitfire in a crosswind in BoX. Blitz is hampered by a UI that the developers have failed to overhaul. The team abandoned the BoB and went to North Africa. There is no functional BoB campaign/career system, only single missions with text between as a placeholder for campaigns. My guess is that most newcomers to Blitz spend literally many dozens of hours learning to negotiate its' interface, eventually conclude that it is still a broken game and then only fire it up to see what the latest update changed. Those shortcomings won't matter to those who play online because it is the online environment they crave. I don't see how Blitz will ever offer VR if the user interface can't be changed. "Truesky" will not bring VR any closer to reality for Blitz if the game cannot get past its' creaky UI. No matter how many airplane variants Blitz/DWT offers you cannot sit in the cockpit of any of them. The saving factor is that some of them are shared with BoX and for those you can fire up BoX in VR and fly them there. Eventually there will be a Normandy map for BoX. So there's that. It is folly to suggest that either sim is "superior" to the other because one or the other is more "simplistic". The game features differ though and I think it is reasonable to point out where those features diverge significantly.

You talk non sense here, obviously you are just biased and talk about things you don't have any idea about.

The fact that you mention the UI and landing a spitfire in crosswind, what the hell has that to do about?

There were improvements to the UI, any patch that comes to Tobruk is also for Blitz, meaning performance, sounds , game engine etc gets improved, obviously Tobruk is now prioritised since it has been launched recently, they need to fix and they did fix the major bugs there meanwhile getting TrueSky ready.

Why do you even talk about VR or TrueSky, are you in the development team? Do you know more than any normal user?

You can not sit in any cockpit?? What???? Your hate towards the game shows how you have 0 clue about it and you just try to discourage people from trying it.



Maru 31 Okt 2020 @ 10:40am 
Here some reviews made by profesionals that are not biased and actually tell things how they are,

https://stormbirds.blog/2020/08/16/desert-wings-tobruk-full-review/

https://www.mudspike.com/il-2-desert-wings-tobruk-part-2-i-dont-like-sand/

https://www.key.aero/article/team-fusion-simulations-desert-wings-tobruk?fbclid=IwAR2XR_JvathmRmksp8TK_WeYVPvpsdb6vFpyS2wNVxDJwAmNWYYH_PEssU4

PC Pilot magazine has given Tobruk a 85/100, VR and TrueSky are still to come...

You could find more if you google, dont rely solely on us ;)
Diposting pertama kali oleh Maru:
Here some reviews made by profesionals that are not biased and actually tell things how they are,

https://stormbirds.blog/2020/08/16/desert-wings-tobruk-full-review/

https://www.mudspike.com/il-2-desert-wings-tobruk-part-2-i-dont-like-sand/

https://www.key.aero/article/team-fusion-simulations-desert-wings-tobruk?fbclid=IwAR2XR_JvathmRmksp8TK_WeYVPvpsdb6vFpyS2wNVxDJwAmNWYYH_PEssU4

PC Pilot magazine has given Tobruk a 85/100, VR and TrueSky are still to come...

You could find more if you google, dont rely solely on us ;)
I know I know. I suppose I just didn't know where to start but nevertheless I definitely appreciate your help :)
Stix_09 31 Okt 2020 @ 1:27pm 
@Toprudder. Pretty clear you do not know this game well as you think.

Nothing has been abandoned.

All improvements and updatesto Tobruk game get added to base game (just assets are dif). There is several campaigns with base and tobruk so also wrong(try looking again in menus with Tobruk there are 13 dif campaigns in my game, some of these are COD some Tobruk). They are also working on dynamic campaigns, and you can make your own or use other peoples missions if you follow the guides on the FMB.

Yes the interface is old style and yes it could be improved. But you don't play a game in its menus. (from before the Ipad generation, so not intuitive to this gen)

And VR is not going to be added for at least a year or more (as stated by devs on forums)

I don't even know what this means.

"No matter how many airplane variants Blitz/DWT offers you cannot sit in the cockpit of any of them. "

I think maybe you don't understand how you can select and fly any plane on the single player or quick missions (campaigns are dif they relate to specific scenarios).
https://youtu.be/bvwbOWSMp9E

If people really want accurate info listen to the professional reviews and the ones from the developer directly and see the forums (I suggest to listen to actual dev comments in interview videos or their comments on forums, not in accurate hearsay from ppl that dislike the game, often full of inaccurate information.

https://forum.il2sturmovik.com/forum/104-il-2-sturmovik-cliffs-of-dover-blitz-desert-wings/

https://www.youtube.com/watch?v=6p1pY30kdx4&t=1731s

Diposting pertama kali oleh Toprudder:

The team abandoned the BoB and went to North Africa. There is no functional BoB campaign/career system, only single missions with text between as a placeholder for campaigns. My guess is that most newcomers to Blitz spend literally many dozens of hours learning to negotiate its' interface, eventually conclude that it is still a broken game and then only fire it up to see what the latest update changed. Those shortcomings won't matter to those who play online because it is the online environment they crave. I don't see how Blitz will ever offer VR if the user interface can't be changed. "Truesky" will not bring VR any closer to reality for Blitz if the game cannot get past its' creaky UI. No matter how many airplane variants Blitz/DWT offers you cannot sit in the cockpit of any of them. The saving factor is that some of them are shared with BoX and for those you can fire up BoX in VR and fly them there. Eventually there will be a Normandy map for BoX. So there's that. It is folly to suggest that either sim is "superior" to the other because one or the other is more "simplistic". The game features differ though and I think it is reasonable to point out where those features diverge significantly.
Terakhir diedit oleh Stix_09; 31 Okt 2020 @ 2:44pm
Diposting pertama kali oleh Stix_09:
https://www.youtube.com/watch?v=SC7C5z1eeZA&t=34s
Man, she aged well
Toprudder 1 Nov 2020 @ 4:05am 
Diposting pertama kali oleh Stix_09:
@Toprudder. Pretty clear you do not know this game well as you think.

Nothing has been abandoned.

All improvements and updatesto Tobruk game get added to base game (just assets are dif). There is several campaigns with base and tobruk so also wrong(try looking again in menus with Tobruk there are 13 dif campaigns in my game, some of these are COD some Tobruk). They are also working on dynamic campaigns, and you can make your own or use other peoples missions if you follow the guides on the FMB.

Yes the interface is old style and yes it could be improved. But you don't play a game in its menus. (from before the Ipad generation, so not intuitive to this gen)

And VR is not going to be added for at least a year or more (as stated by devs on forums)

I don't even know what this means.

"No matter how many airplane variants Blitz/DWT offers you cannot sit in the cockpit of any of them. "

I think maybe you don't understand how you can select and fly any plane on the single player or quick missions (campaigns are dif they relate to specific scenarios).
https://youtu.be/bvwbOWSMp9E

If people really want accurate info listen to the professional reviews and the ones from the developer directly and see the forums (I suggest to listen to actual dev comments in interview videos or their comments on forums, not in accurate hearsay from ppl that dislike the game, often full of inaccurate information.

https://forum.il2sturmovik.com/forum/104-il-2-sturmovik-cliffs-of-dover-blitz-desert-wings/

https://www.youtube.com/watch?v=6p1pY30kdx4&t=1731s

Diposting pertama kali oleh Toprudder:

The team abandoned the BoB and went to North Africa. There is no functional BoB campaign/career system, only single missions with text between as a placeholder for campaigns. My guess is that most newcomers to Blitz spend literally many dozens of hours learning to negotiate its' interface, eventually conclude that it is still a broken game and then only fire it up to see what the latest update changed. Those shortcomings won't matter to those who play online because it is the online environment they crave. I don't see how Blitz will ever offer VR if the user interface can't be changed. "Truesky" will not bring VR any closer to reality for Blitz if the game cannot get past its' creaky UI. No matter how many airplane variants Blitz/DWT offers you cannot sit in the cockpit of any of them. The saving factor is that some of them are shared with BoX and for those you can fire up BoX in VR and fly them there. Eventually there will be a Normandy map for BoX. So there's that. It is folly to suggest that either sim is "superior" to the other because one or the other is more "simplistic". The game features differ though and I think it is reasonable to point out where those features diverge significantly.

In VR you sit in a cockpit. Blitz does not have VR. Blitz' UI does not lend itself to VR and I see no evidence that the development team has ability to change the UI significantly. Reading "professional" reviews doesn't change the individual user' experience in running the game. The number of "campaigns" available is irrelevant. As far as I am aware they all consist of single missions linked with text. That system seems unchanged since 2011. If someone touts one game over another they should be able to respond directly to counterpoints raised. It is not a matter of loving one game or hating another. It is simply that if anyone wishes to suggest that one game or other is "simplistic" vs another some blowback should be expected.
Stix_09 1 Nov 2020 @ 1:45pm 
Diposting pertama kali oleh Toprudder:
In VR you sit in a cockpit. Blitz does not have VR. Blitz' UI does not lend itself to VR and I see no evidence that the development team has ability to change the UI significantly. Reading "professional" reviews doesn't change the individual user' experience in running the game. The number of "campaigns" available is irrelevant. As far as I am aware they all consist of single missions linked with text. That system seems unchanged since 2011. If someone touts one game over another they should be able to respond directly to counterpoints raised. It is not a matter of loving one game or hating another. It is simply that if anyone wishes to suggest that one game or other is "simplistic" vs another some blowback should be expected.

You are right , I'm wrong.
(maybe your glass is full?, If your mind is made up nothing I say will alter that.)

The rest of this post is for ppl with an open mind and want facts:

VR is not even part of Tobruk right now. It will not be for at least a year or more (I think personally 2yrs+), everyone knows this. Toprudder is not one of the developers so saying what they can and can't do is just his opinion. I have listened to them say they can do it, that is a fact. So a UI that works in VR is implicit in doing this.

https://forum.il2sturmovik.com/topic/64430-planned-future-improvements-to-desert-wings-tobruk/

I don't think any ww2 combat sim has a dynamic campaign at present?

Devs are working on one for offline (see above link). Plenty of things to do with COD/Tobruk online and offline if your mind is not closed. DCS also has one in the pipe and I think GB (IL-2 Great Battles) does also down the track.

For those that want this TWC has a online dynamic campaign with a career and AI
One for Tobruk(WIP) and one for BOB maps. I expect more stuff to continue along these lines in future, COD editor with C# is far more powerful than GB's editor is at present.

IMHO playing online is always a better option than offline, AI is not great in any sim I play at present, but they are improving , slowly. COD is less popular but its slowing growing and I never have trouble finding servers to play on with ppl on weekends.
Join a squad , get on discord. There are plenty of squads around and u can get ppl to play with, (my squad plays Arma, DCS/GB and COD).



https://twcpilots.com/

Karaya's discord is a good one to ask about COD
https://discord.gg/nc5jpnAd


COD has a steeper curve to get into than GB , so many ppl don't understand its full potential . ( I know because I'm a mission maker for both games (il-2 COD/GB) and had to help ppl in my squad setup their game, because COD interface is old school and not intuitive to the current gen)

For the record I'm not a COD fanboy I like many sims , this is just another great ww2 combat sim. Some ppl hate on dif sims and try and compare them, its silly. We are so blessed today with great sims like DCS/COD/GB/MSFS2020 etc, all good in their own special way.
Terakhir diedit oleh Stix_09; 1 Nov 2020 @ 3:55pm
Toprudder 2 Nov 2020 @ 6:43am 
When flying in BoX missions I can toggle the game's FPS counter on/off by saying "Frame Rate" to VoiceAttack. I can toggle mission recording and Tacview on/off by saying "Record". As far as I am aware it is not possible to do the same in Blitz. If I am missing some settings in the Blitz' controls menus please advise.
Maru 2 Nov 2020 @ 7:35am 
Diposting pertama kali oleh Toprudder:
When flying in BoX missions I can toggle the game's FPS counter on/off by saying "Frame Rate" to VoiceAttack. I can toggle mission recording and Tacview on/off by saying "Record". As far as I am aware it is not possible to do the same in Blitz. If I am missing some settings in the Blitz' controls menus please advise.

Make a new post, this has nothing to do with OPs thread.
Stix_09 2 Nov 2020 @ 4:56pm 
To showcase some dogfighting against COD AI BF109E4's set to different custom levels of skills.

This mission is one of the stock dogfight single player missions that I tweaked the AI and plane set in the full mission builder that comes with the game. (took about 1 minute)

The Spitfire Vb is a Tobruk plane and the location of the combat is over The Isle of Wight on the BOB channel map. I also included a bit of footage showing some of the clickable cockpit options at the end, and the recording system in game.

AI is not as good as a human pilot, but its still can be fun if you set the skill levels well.

From cockpit i think visuals look great, I prefer it to il-2 GB personally.
I also think in general the sounds are more believable (especially the low rpm Merlin sound)

https://youtu.be/o_ZIuCzOLRM
Terakhir diedit oleh Stix_09; 2 Nov 2020 @ 5:12pm
Toprudder 3 Nov 2020 @ 6:12am 
Notice that there is no direct response to my post even though the post has bearing on Blitz' adaptability to VR. The Blitz player must type a phrase on the keyboard to start the native frame rate counter. To record a mission that is in progress the player must temporarily exit the mission, use the keyboard to name the mission and then press "Fly" to return to the mission in progress. Add to that the fact that pressing "Fly" to re-enter the mission sometimes causes the launcher to crash the game on my PC, losing the mission entirely. You cannot have Blitz in VR until the UI has been upgraded to a standard that is compatible with VR. The procedures required to get the native Blitz FPS counter and mission recording started are so crude that I cannot believe the team would not have changed them long ago if they could. What surprises me is how many forum posters say they want Blitz to get VR while never indicating that they understand the relationship between the UI and a VR implementation. While one-click access to FPS counter and game recording are essential for VR compatibility they are no less desirable outside VR mode. Tiptoeing past any reference to Tacview seems typical also.
Terakhir diedit oleh Toprudder; 3 Nov 2020 @ 6:14am
earlybird 3 Nov 2020 @ 6:39pm 
Diposting pertama kali oleh Toprudder:
Notice that there is no direct response to my post even though the post has bearing on Blitz' adaptability to VR. The Blitz player must type a phrase on the keyboard to start the native frame rate counter. To record a mission that is in progress the player must temporarily exit the mission, use the keyboard to name the mission and then press "Fly" to return to the mission in progress. Add to that the fact that pressing "Fly" to re-enter the mission sometimes causes the launcher to crash the game on my PC, losing the mission entirely. You cannot have Blitz in VR until the UI has been upgraded to a standard that is compatible with VR. The procedures required to get the native Blitz FPS counter and mission recording started are so crude that I cannot believe the team would not have changed them long ago if they could. What surprises me is how many forum posters say they want Blitz to get VR while never indicating that they understand the relationship between the UI and a VR implementation. While one-click access to FPS counter and game recording are essential for VR compatibility they are no less desirable outside VR mode. Tiptoeing past any reference to Tacview seems typical also.

TL;DR
Stix_09 3 Nov 2020 @ 10:37pm 
Diposting pertama kali oleh Toprudder:
Bla bla... .

This is nothing to do with OP, if you have questions (rather than answers to OP topic)
then create your own post in the appropriate place like here

https://forum.il2sturmovik.com/forum/110-technical-assistance/

Forums are full of info and helpful ppl.
Terakhir diedit oleh Stix_09; 3 Nov 2020 @ 10:39pm
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