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TR - yeah i thought (am thinking) about the pedals, but wanted to try CoD out at a cheap price first (and to get some OG BoB action in) before committing to "all the gears" and BoS;
NS - I understand, and that's exactly what appeals about these aircraft, I didn't expect an on rails response, but trust me if WWII pilots had these sort of issues BoB would have been a relatively bloodless affair;
AC - good suggestion, I used third person view and could see the rudder working *as intended* (i.e. it's not either full on or off), but almost like its working too quickly (possibly for me);
JT - yep I was across that, but am now having a much harder look noting that it *looks* like its working as intended, but my results differ;
TR - I found one and it raised some good points - including about its built in dead zone. As above, I'm still inclined to pursue this stick in the meantime though because I don't want to end up with another (maybe more, it sounds like...) peripheral in case i decide that I'm a Sims guy rather than a Sim guy;
DP - your post is quite telling as it speaks to what I see online - other people can do slow rolls, I end up boinging around like I'm flying in a bouncy castle.
Instinctively, I think it's an issue around dampening down the joystick response curves more than is possible in game and the solution may be manipulating them outside the game - i.e. with third party software like maybe JS Curves or a Saitek utility (if one exists?). If anyone has any suggestions as to any that are current best practice I'd be happy to have them.
Again, thanks to everyone for helping out, it's greatly appreciated.