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... hurts my brain to think about it.
Also maybe that's why ALL of the universe is suddenly going supernova; because of the paradox our character is creating with his newfound powers.
Because yeah, no matter how you slice it it just makes no sense that all the stars in the universe flicker out within the same half hour or so, let alone that any one being could observe it all happening.
Bottom line, I think it's just not safe to think about it TOO hard and just enjoy it for what it is.
Edit: I also find it HIGHLY suspect that Interloper would impact the Sun so close to it going supernova without being somehow responsible for the latter. When I first noticed how close to the end that happens I was CERTAIN that Interloper wasn't a regular old comet but something á la Lavos - like an Alien seedling that eats Stars after hatching or something to that effect.
The Eye is held in stasis, this is explained in the DLC. I'm not even certain if it's ever been moving randomly, that's only an effect of matter that has been near it as far as I am aware. The Eye itself isn't a physical object, it's a hole in reality.
The Interloper never changes its course, it only flies into the sun because the sun suddenly became massive. So even if it somehow contributed to its death, there indeed was already something odd going on with the sun beforehand.
But I agree with your bottom line. It's all game mechanics, to give you an enjoyable journey, not astrophysics.
Your own description in the OP pretends only setting off a supernova manually would cause issues, but the only real issue is the ATP not activating, not the supernova itself. Same thing applies to the other bad endings like on The Stranger and drifting through space.
BTW I never claimed that the supernova has to be set off manually, natural supernova is the same thing.
Even your thoughts, right now, are just energy setting of synapses in your brain. How would you share that without sending energy?
Edit: and my point is, the non-paradoxical loop is energy from the nova going into the energy core, creating a time rift which stuff gets sent through. When you remove that core to use it in the Vessel, said energy can't go into the core and the end of the loop never happens. Whether you remove the energy going into the core (not setting off the nova like the Nomai planned) or remove the core so the energy can't go into it is irrelevant, so the Nomai shutting down the sun station would not have caused a paradox unless you would at the end of a run as well. And the reality is, you can stand and stare at the sun from the Eye and watch it blow up, and this only causes an issue if you went through it in the last cycle. Therefore, only matter existing without a cause causes said spacetime destruction.
There is no natural law of conservation of matter (nuclear reactions don't conserve matter). There's only the law of conservation of energy. So that's what's broken to cause the destruction of spacetime.
Example: I write something on a pice of paper, ball it up and throw it at you. I expended energy to send the information, and you will expend some energy to retrieve it by catching it or bending down to pick it up off the floor.
Arguably the ways we know in our world to transmit digital data all send it as a form of energy, sure, but then there's quantum entanglement... and who knows HOW the Nomai Statues actually work, considering they can apparently read your brain from a few hundred kilometers away, and even (spoilers for the DLC) through whatever material the Stranger is made out of, which blocks ANYTHING your signalscope might pick up from outside...
The only thing in the ATP that uses the supernova's energy for is the time travel, specifically sending INFORMATION back in time. There is no energy being sent back in time because it is only sending information. Everything else in the project is done through normal means of energy, not time travel energy. The probe cannon does not use future supernova energy to launch the probe, it just uses the information to send it to a random direction.
The supernovas happening everywhere really is just the universe dying. The commonly accepted reason is that the eye it needs to make a new universe and it needs a conscious observer to do so. Universes just die on their own, it's just part of the process.
I disagree that you could save the heartians by just shoving them all in the quantum moon. And even then, is that really a good ending? Having a society that is just stuck in a foggy wasteland for the rest of time? Maybe you could be sent to the stranger, but I don't think that's that much better, and you can't guarantee there's enough artifacts.
For the Gabbro thing, I think it's a debatable moral conundrum of if that is considered murder. It's also not guaranteed that you even meet Gabbro. But lets say you do meet him. I know it's a weird thing to say but, I'm not sure he would mind much. He's died several times and every time he has, he's stayed in that same spot, just relaxing. He could go anywhere, explore the world like you, maybe have a bit more trouble since he needs to find his ship and he would probably need to come with you since you have the translator but he doesn't, he's content just enjoying what he has now. I really think he's already accepted death.
It's not 100% of course, like I said, it's debatable. But because it IS debatable, I don't think you can say 100% that it was a bad decision to not force an ending where you save Gabbro.
Maybe technically you could also find other hearthians and make them look at a statue to get their memory saved to have more immortal people but I think that's reaching fan fiction territory of changing the plot. Would also just take a lot of resources and I really don't think it adds much to the game.
For the eye of the universe thing. I kind of agree, it is weird how the source of quantum objects just sits in one spot in the universe. But there are some explanations that would work. For example, I said the eye needs a conscious observer to enter it. Maybe when it's ready for the next conscious observer, it stays still for something to find it. Would be hard for it to get a conscious observer if it kept moving around.
I know the ending might feel a bit disappointing, but in my opinion, I think it was the right ending. It really hammers home the main kind of message of the game of acceptance and remembering. You might want to save everyone, stop the supernova, save solanum, whatever. But you can't do everything you want, at some point, it'll all end, and it's time to go. But you should always be happy that your memories of whatever happened are still with you.
I do agree there is a bit in the game that is contrived, but most if not all of them were for convenience of gameplay or set up something cool. I hope you still enjoyed the game and will remember it fondly even if you felt it was a bit contrived.
Oh. That makes sense. Thanks!
I could accept that if the game offered an explanation for this process. As it is, it might as well be "everything suddenly vanishes" or "everything suddenly transforms into iron" or any bogus way to end the Universe. It makes no sense.
The morally right thing to do would be for the protagonist and Gabbro to make the decision together.
I don't really like the message :P It made me think of how everyone I love will die at some point, which is not something I want to think about.
But I have to admit that the game is otherwise really cool.
It teaches you to truly treasure everything and every one.
Humanity itself will one day end, even if it isn't self inflicted.
This absolute truth is one of the few truly known things about the universe and I assure you grappling with it early and often will make you a better human to your fellow man including yourself.