Outer Wilds

Outer Wilds

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secondmoods May 25, 2023 @ 5:41am
Any tips for Dark Bramble? [SPOILERS]
Hey all,
im trying to follow-up on Escape Pod 3 / The Vessel in the Dark Brambles, but i dont know how to get past the anglers in the red room. I've already discovered that they're blind but i dont know what to do with the information, as any thruster sound sets them off.
Any tips for either navigating among Anglers or tips to find more in-game hints for help would be greatly appreciated :alhappy:
Originally posted by ReverendTed:
The most general answer is what lordatog said. Just don't use thrusters.
The transition between nodes mostly resets your velocity, but you DO start a little faster if you enter faster.
If you have a controller, you can apply one bar of thrust without triggering them, but that's not a necessary mechanic.
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lordatog May 25, 2023 @ 7:13am 
It sounds like you already have the answer. Any thruster sound sets them off. So don't do that.
The author of this thread has indicated that this post answers the original topic.
ReverendTed May 25, 2023 @ 3:47pm 
The most general answer is what lordatog said. Just don't use thrusters.
The transition between nodes mostly resets your velocity, but you DO start a little faster if you enter faster.
If you have a controller, you can apply one bar of thrust without triggering them, but that's not a necessary mechanic.
agrimes Aug 28, 2023 @ 9:09pm 
yeah, the clue for the angler fish is on the red ash-twin. The only other hard and fast rule for bramble is don't go in without some kind of radio beacon, either a probe or a signal to lead you to your destination. There are a couple of navigational rules of thumb but you don't need those until very late game.
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